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Restore ability to enable stenciling #1830
base: 1.21.x
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…nTarget configuration event
Other patches are still necessary as other targets have that as a valid combination in vanilla anyway, and post chains can be configured to render to a target with depth disabled.
Last commit published: 7f4952dde868f438ccb633824734e3fe4d386171. PR PublishingThe artifacts published by this PR:
Repository DeclarationIn order to use the artifacts published by the PR, add the following repository to your buildscript: repositories {
maven {
name 'Maven for PR #1830' // https://github.com/neoforged/NeoForge/pull/1830
url 'https://prmaven.neoforged.net/NeoForge/pr1830'
content {
includeModule('net.neoforged', 'neoforge')
includeModule('net.neoforged', 'testframework')
}
}
} MDK installationIn order to setup a MDK using the latest PR version, run the following commands in a terminal. mkdir NeoForge-pr1830
cd NeoForge-pr1830
curl -L https://prmaven.neoforged.net/NeoForge/pr1830/net/neoforged/neoforge/21.4.91-beta-pr-1830-feature-depth-stenciling/mdk-pr1830.zip -o mdk.zip
jar xf mdk.zip
rm mdk.zip || del mdk.zip To test a production environment, you can download the installer from here. |
…ure it is necessary" This reverts commit 7946bfc.
This PR is derived from #1715, but without the ability to instantiate render targets that have stencil enabled but not depth. Also brought further simplifications from FiniteReality#1.
Footnotes
For the main render targets and any target created in the
PostChain
. ↩