Expose camera frustums size and occlusions to CLI #2556
Merged
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I added two parameters to the Viewer config. Now we can change the size of the training & eval camera frustums, and we can enable/disable rendering the scene with depth compositing. This is useful for (1) when the scene is small and frustums are too tiny or (2) when there are floaters or artifacts in the way and you still want to see the camera frustums.
Default, trained for a little bit.
Modifying the camera frustum scale from the default 0.1 to 1.0 (10x) and turning off depth compositing.