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Add network graph, broadcasting, route path and multi-hop payment #152
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Fix compilation because of message change Convert between molecule and rust types Add AnnoucementSignature to message union use a dedicated type for announced node name Broadcast node announcement messages Refactor peer id in channel state Save peer pubkeys to channel Make signature field in channel {announcement, update} optional Get channel announcement message from channel state Return complete tx status on TraceTx Do not panic on node announcement command Define CFNBroadcastMessage for broadcast messages
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[WIP] Add network graph, broadcasting, route path and multi-hop payment
Add network graph, broadcasting, route path and multi-hop payment
Sep 12, 2024
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This PR add the MVP implementation of multi-hop payment.
broadcasting
DEFAULT_ANNOUNCE_NODE_INTERVAL_SECONDS
controls the interval to reannounce NodeAnnouncement, andDEFAULT_AUTO_ANNOUNCE_NODE
controls whether a node will announce when starting up.network graph
Routing algorithm
inbounding_tlc_fee_proportional_millionths
is used.Multi-hop payment
OnionPacket
for forwarding payment in multiple hops, it is a mock one and will be replaced after the our own onion packet implementation finished.remove_tlc
if the proper invoice preimage is foundAlso fixes #149