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add spoiler tags
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jrutila committed Oct 14, 2024
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4 changes: 2 additions & 2 deletions beasty/cut-the-thread.md
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Expand Up @@ -20,11 +20,11 @@ Or extra arm! ^[ There is a skeleton arm left from the door. ]
# I have an arm!
You have a longer arm and a tool to cut the thread...

# Tell me
## Tell me
Combine the scythe and the skeleton arm in the inventory. Use the new tool from the armchair on the cobweb thread.

# It escapes!
[You need to distract the spider.](distract-beasty.md)

# Distracted!
Cut the thread with the skeleton arm extended scythe.
Cut the thread with the skeleton arm extended scythe.
2 changes: 1 addition & 1 deletion beasty/distract-beasty.md
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Expand Up @@ -11,7 +11,7 @@ It needs to be distracted. It is an **eye** creature, you know?
# Eye creature?
You could irritate it's eye with something.

# What?
## What?
Grab the Vampyr-Ex^TM^ bottle. ^[ It is on the shelf under the painting. ]

# I have the bottle
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2 changes: 1 addition & 1 deletion beasty/get-beasty-down.md
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Expand Up @@ -15,4 +15,4 @@ You would need a longer arm.
Or extra arm! ^[ There is a skeleton arm left from the door. ]

# I have an arm!
Concentrate on [the cobweb thread](cut-the-thread.md).
Concentrate on [the cobweb thread](cut-the-thread.md).
2 changes: 1 addition & 1 deletion beasty/index.md
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Expand Up @@ -15,4 +15,4 @@ Now it is hiding in the book shelf. Try to grab it.
[You have to get to the upper level of the bookshelf.](../upper-bookshelf.md)

# It runs away...
You need [to trap it](trap-beasty.md).
You need [to trap it](trap-beasty.md).
8 changes: 4 additions & 4 deletions beasty/trap-beasty.md
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---
title: Trapping the spider
order: 100
order: 40
---

After you [get the spider beasty down](get-beasty-down.md) it will hide in the bookshelf swapping place between up and bottom gaps.

# How to trap it?
Maybe some kind of round container would catch it.

# Round container?
## Round container?
The bottling jar ^[ On the table. ] is a perfect trap. [Open it](../opening-the-bottling-jar.md), first.

# It is open
Now, trap the spider!

# How?
Put the opened jar in to a gap in the bookshelf and then click on the creature. It will run into the jar.
## How?
Put the opened jar in to a gap in the bookshelf and then click on the creature. It will run into the jar.
4 changes: 2 additions & 2 deletions door/identify_herbs.md
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---
title: Identifying the herbs
order: 70
order: 50
---

Spidereye caught some weird herbs from the bookshelf.
Expand All @@ -14,7 +14,7 @@ There's a Book of Herbology on the table. Grab that.
# And then?
You need to match the herb picture with the ones you have in your inventory by changing the features.

# Show me!
## Show me!
White Widow: Hypno's Finest. It's hypnotic effect only affects if the subject is already very tired.
![White Widow](white_widow.jpg)

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2 changes: 1 addition & 1 deletion door/index.md
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@@ -1,6 +1,6 @@
---
title: The other side of the door
order: 200
order: 20
---

Prim's father locked the door from outside.
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4 changes: 2 additions & 2 deletions door/pipe.md
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@@ -1,6 +1,6 @@
---
title: Getting the pipe
order: 50
order: 40
---

Thanatos is using the pipe while listening to music.
Expand All @@ -17,7 +17,7 @@ Now, quick! You can go and do stuff with the pipe.
# What am I supposed to do?
You can put _substances_ into the pipe, for example.

# Substances?
## Substances?
Like herbs you find from the bookshelf.

# I have the herbs
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4 changes: 2 additions & 2 deletions door/radio.md
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Expand Up @@ -8,5 +8,5 @@ The radio is playing smooth jazz. The [ugly gargoyle](ugly_gargoyle.md) is block
# Got rid of the gargoyle
Great! Now you can tune the radio. You can change the music style (left knob) and the volume (right knob).

# So, what to do?
Turn the volume down (right knob) to get Thanatos to come and fix the radio.
## So, what to do?
Turn the volume down (right knob) to get Thanatos to come and fix the radio.
2 changes: 1 addition & 1 deletion door/thanatos_sleep/index.md
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@@ -1,6 +1,6 @@
---
title: Make Thanatos sleep
order: 120
order: 60
---

To get the keys from Thanatos he would have to be... less alert.
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3 changes: 2 additions & 1 deletion door/thanatos_sleep/thanatos_tired.md
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---
title: Make Thanatos tired
order: 10
---

The White Widow will only affect Thanatos if he is already very tired.
Expand All @@ -14,6 +15,6 @@ Dancing!
Two things need to be in order to get him to dance:
- The music ^[ Turn the left knob so that the radio plays funky dance music. ]
- Drugging... ^[ The [Acheron Swamp Trumpet herb](../identify_herbs.md) is hell of a party drug. Put some of it [into his pipe](../pipe.md). ]

# What moves!
Yeah, and now he is really beat up...
4 changes: 2 additions & 2 deletions door/ugly_gargoyle.md
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Expand Up @@ -8,8 +8,8 @@ That ugly gargoyle is preventing Spidereye from accessing the radio.
# What to do?
Have you explored all the places the Spidereye can go?

# What place?
## What place?
Did you note it can climb up the stairway access? ^[ It is the other doorframe. ]

# Oh!
Climb up the stairway access. Climb up more on to the rail. Slide down the rail!
Climb up the stairway access. Climb up more on to the rail. Slide down the rail!
2 changes: 1 addition & 1 deletion index.md
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@@ -1,6 +1,6 @@
---
title: Prim Demo
keywords: prim, thanatos
keywords: prim,thanatos
author: Juho Rutila
praise: https://www.buymeacoffee.com/jrutila
hidden: true
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6 changes: 3 additions & 3 deletions ladders.md
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---
title: Moving the ladders
order: 55
order: 30
---

The ladders are stuck. The wheel is too rusty.
Expand All @@ -11,8 +11,8 @@ Rusty objects are usually loosened with oil.
# Where do I get oil?
Not oil, per se. Maybe something oily?

# What is oily?
## What is oily?
The ectoplasm on the floor, in front of the door, is oily enough.

# I have ectoplasm
Use it on the ladder to get it loose.
Use it on the ladder to get it loose.
6 changes: 3 additions & 3 deletions opening-the-bottling-jar.md
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@@ -1,15 +1,15 @@
---
title: Opening the bottling jar
order: 10
order: 40
---

You find the bottling jar with beautiful fireflies on the table.

# How to open it?
You need to use a tool.

# What tool?
## What tool?
Use the scythe you already have in your inventory (open the inventory with mouse wheel).

# It is open
You can now see the hot spots with spacebar.
You can now see the hot spots with spacebar.
4 changes: 2 additions & 2 deletions upper-bookshelf.md
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---
title: Upper bookshelf
order: 70
order: 50
---

To access the upper bookshelf you clearly need to [move the ladders](ladders.md).
To access the upper bookshelf you clearly need to [move the ladders](ladders.md).

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