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Releases: niefia/AzgaarFMGtoCK3

v0.1.9

30 Sep 13:24
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v0.1.9 Pre-release
Pre-release
  • Patch to work with the new Azgaar Data structure

For users, tcs.zip is a data file and must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder

For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod

CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse

Ensure you have JDK - Java development kit installed for Map Filler
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder

v0.1.8

16 Jun 14:32
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v0.1.8 Pre-release
Pre-release
  • Improved error reporting
  • Heightmap to textures - including Heightmap Texture tool for custom settings
  • Blur tool settings
  • Various Bugfixes (See version diffs)
  • Rivers generation temporarily disabled for stability

For users, tcs.zip is a data file and must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder

For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod

CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse

Ensure you have JDK - Java development kit installed for Map Filler
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder

Follow the guide

0.1.7

17 Mar 10:23
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0.1.7 Pre-release
Pre-release
v0.1.7

Folk to unorganised religions fixed

v0.1.6

13 Mar 09:03
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v0.1.6 Pre-release
Pre-release

-Fixed the issue where it was being recognised as a trojan, this was due to the line image_path = os.path.join(os.path.dirname(os.path.realpath(__file__)), "Image_Assets") which loads the GUI images from the app directory,
by including the image_assets folder seperately and bundling in zip, this is avoided

-Added Loading wheel & status

For users, tcs.zip is a data file and must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder

For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod

CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse

Ensure you have JDK - Java development kit installed for Map Filler
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder

Follow the guide

v0.1.5 - Paper Maps

12 Mar 20:20
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v0.1.5 - Paper Maps Pre-release
Pre-release
  • Added Paper Maps generator
  • Added Hungarian language

For users, tcs.zip is a data file and must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder

For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod

CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse

Ensure you have JDK - Java development kit installed for Map Filler
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder

Follow the guide

v0.1.4

08 Mar 22:35
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v0.1.4 Pre-release
Pre-release
  • New GUI by Crow
  • Save and Load paths
  • Dark/Light mode options
  • Added Language options with French and German available now, and submissions open for further translations

GUI2

For users, tcs.zip is a data file and must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder

For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod

CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse

Ensure you have JDK - Java development kit installed for Map Filler
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder

Follow the guide

v0.1.2 - GUI release

04 Mar 10:23
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v0.1.2 - GUI release Pre-release
Pre-release
  • Added GUI
  • Reworked Error system with added GUI
  • Pop-up message on Completion
  • Progress bar now added and working for all steps
  • Generates log.txt file for error reporting

GUI

For users, tcs.zip must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder

For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod

CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse

Ensure you have JDK - Java development kit installed for Map Filler
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder

Follow the guide

v0.1.0 - Basic Character and Bookmark Generation

03 Mar 15:50
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  • Added Character Gen - Basic implementation of character generation, this is used so that titles above County level are present at start date, as CK3 requires somebody to hold such a title therefore a character must be generated to hold the title

  • Added Bookmark Generation - Basic implementation of bookmark generation still WIP but so far selects a number of random characters at to selectable bookmark - To fix empty template character in bookmark see here

  • Added Religion Localisation - Corrects the religions name from an internal variable to external name, also adds a description and high god name

For users, tcs.zip must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder

For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod

CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse

Ensure you have JDK - Java development kit installed for Map Filler
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder

Follow the guide

v0.0.7 - Auto Scaling Mode

01 Mar 17:29
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Pre-release
  • Auto-Scaling Mode added to match scaling from Azgaar/ Maximum scale fully implemented on every map output
  • Added WIP progress bar for BFS step as user reports were uncertain about Progress in this step, Progress bar may finish at around 65
    but should at least function to indicate that BFS is running

For users, tcs.zip must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder

For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod

CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse

Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder

Follow the guide

v0.0.6 Culture Bugfix and Error reporting

28 Feb 16:28
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  • Fixed Culture bugs
  • No longer exits on error and finish, now waits for user input and reports and errors

For users, tcs.zip must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder

For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod

CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse

Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder

Follow the guide