Releases: niefia/AzgaarFMGtoCK3
v0.1.9
- Patch to work with the new Azgaar Data structure
For users, tcs.zip is a data file and must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder
For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod
CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse
Ensure you have JDK - Java development kit installed for Map Filler
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder
v0.1.8
- Improved error reporting
- Heightmap to textures - including Heightmap Texture tool for custom settings
- Blur tool settings
- Various Bugfixes (See version diffs)
- Rivers generation temporarily disabled for stability
For users, tcs.zip is a data file and must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder
For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod
CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse
Ensure you have JDK - Java development kit installed for Map Filler
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder
Follow the guide
0.1.7
v0.1.6
-Fixed the issue where it was being recognised as a trojan, this was due to the line image_path = os.path.join(os.path.dirname(os.path.realpath(__file__)), "Image_Assets")
which loads the GUI images from the app directory,
by including the image_assets folder seperately and bundling in zip, this is avoided
-Added Loading wheel & status
For users, tcs.zip is a data file and must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder
For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod
CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse
Ensure you have JDK - Java development kit installed for Map Filler
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder
Follow the guide
v0.1.5 - Paper Maps
- Added Paper Maps generator
- Added Hungarian language
For users, tcs.zip is a data file and must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder
For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod
CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse
Ensure you have JDK - Java development kit installed for Map Filler
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder
Follow the guide
v0.1.4
- New GUI by Crow
- Save and Load paths
- Dark/Light mode options
- Added Language options with French and German available now, and submissions open for further translations
For users, tcs.zip is a data file and must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder
For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod
CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse
Ensure you have JDK - Java development kit installed for Map Filler
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder
Follow the guide
v0.1.2 - GUI release
- Added GUI
- Reworked Error system with added GUI
- Pop-up message on Completion
- Progress bar now added and working for all steps
- Generates log.txt file for error reporting
For users, tcs.zip must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder
For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod
CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse
Ensure you have JDK - Java development kit installed for Map Filler
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder
Follow the guide
v0.1.0 - Basic Character and Bookmark Generation
-
Added Character Gen - Basic implementation of character generation, this is used so that titles above County level are present at start date, as CK3 requires somebody to hold such a title therefore a character must be generated to hold the title
-
Added Bookmark Generation - Basic implementation of bookmark generation still WIP but so far selects a number of random characters at to selectable bookmark - To fix empty template character in bookmark see here
-
Added Religion Localisation - Corrects the religions name from an internal variable to external name, also adds a description and high god name
For users, tcs.zip must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder
For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod
CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse
Ensure you have JDK - Java development kit installed for Map Filler
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder
Follow the guide
v0.0.7 - Auto Scaling Mode
- Auto-Scaling Mode added to match scaling from Azgaar/ Maximum scale fully implemented on every map output
- Added WIP progress bar for BFS step as user reports were uncertain about Progress in this step, Progress bar may finish at around 65
but should at least function to indicate that BFS is running
For users, tcs.zip must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder
For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod
CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder
Follow the guide
v0.0.6 Culture Bugfix and Error reporting
- Fixed Culture bugs
- No longer exits on error and finish, now waits for user input and reports and errors
For users, tcs.zip must be placed in your mod folder C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod folder
For users, rename Azgaar json and Cells geojson to input.json and input.geojson (Cells geojson) and place in your mod folder usually C:\Users\USERNAME\Documents\Paradox Interactive\Crusader Kings III\mod
CK3 install directory is found by Steam>CK3>Properties>Local Files>Browse
Map Filler directory is wherever you extracted Map Filler to into for example C:\Users\USERNAME\Desktop\CK3Tools-1.3.1A
where CK3Tools.jar is inside that folder
Follow the guide