Releases: nim-lang/opengl
Releases · nim-lang/opengl
1.2.9
What's Changed
- bump to 1.2.8 by @ringabout in #98
- bump to 1.2.9 in order to fix the pre-existing wrong tag by @ringabout in #99
Full Changelog: 1.2.7...1.2.9
1.2.7
What's Changed
- simplify code, defined(nimnode) defined since < 0.20 by @timotheecour in #79
- support clip control by @RSDuck in #83
- missing glutBitmapHeight by @qb-0 in #84
- Dont use dynamic linking in wasm mode by @yglukhov in #85
- switch to newTree by @ringabout in #86
- Remove GPL copyright notice (Closes #87) by @Yepoleb in #88
- bump to 1.2.7 by @ringabout in #90
New Contributors
- @timotheecour made their first contribution in #79
- @RSDuck made their first contribution in #83
- @qb-0 made their first contribution in #84
- @ringabout made their first contribution in #86
- @Yepoleb made their first contribution in #88
Full Changelog: 1.2.6...1.2.7
1.1.0
- Added support for GL_ARB_direct_state_access
- Added Emscripten compatibility
- Bugfix: Incorrect integer sizes were used in some cases
- Changed the type of many constants to either GLint, GLbitfield or GLenum
- Changed the type of GL_TRUE and GL_FALSE to GLboolean
- Changed GLenum to a distinct type, with
==
borrowed - Changed GLbitfield to a distinct type, with
==
andor
borrowed - Changed: The package file now uses the NimScript format