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@noidexe noidexe released this 27 May 20:01
· 64 commits to main since this release
cf7e42c

Main changes since 1.11

HDPI support with automatic UI scaling and manual override

image

Drag and drop of installed versions and projects

You can also remove the selected entry with delete instead of needing to use the context menu

One-click update

When an update is available you can download, install it and launch it in one click. It will wait if you have pending version downloads. Currently working on windows and linux.

Drag and drop project folders

If you drag a project folder or project.godot file into GVM it will automatically open the "Add new project or version" popup with the project path info already filled in. Just choose a godot version and click on add.
drop project

Drag and drop any program

Just drag an executable file to GVM and it will automatically open the "Add new project or version" with the file path already filled in.
Godot cannot load .ico, .svg or .icns at runtime or extract an icon from an .exe, so as a workaround an app_icons folder was added to the user directory. If any png, webp or jpg inside matches the name of an app you added it will show that instead of a generic icon. Feel free to add as many icons as you want, they're only loaded if necessary.

Plus other small changes and fixes.
Thanks to everyone reporting bugs and sending suggestions.

Full Changelog: v1.11...v1.13