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This repository was archived by the owner on Jul 29, 2024. It is now read-only.

opfesoft/mod-morphsummon

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mod-morphsummon
(Discontinued as of 2024-07-29)

mod-morphsummon

Description

This module allows Warlocks, Death Knights and Mages to alter the appearance of their summoned permanent creatures (incl. the Felguard's weapon). The appropriate model / item IDs can be specified in the configuration file.

How to use ingame

As GM:

  • add NPC permanently:
.npc add 601072
  • add NPC temporarily:
.npc add temp 601072

Installation

Clone Git repository:

cd <SolDir>
git clone https://gitlab.com/opfesoft/mod-morphsummon.git modules/mod-morphsummon

Import SQL:

cd <SolDir>
bash bash/db_assembler.sh 4
mysql -P <DBport> -u <DPuser> --password=<DBpassword> world <local/sql/world_custom.sql
mysql -P <DBport> -u <DPuser> --password=<DBpassword> characters <local/sql/characters_custom.sql

Without DB Assembler:

cd <SolDir>
mysql -P <DBport> -u <DPuser> --password=<DBpassword> world <modules/mod-morphsummon/data/sql/db-world/morphsummon.sql
mysql -P <DBport> -u <DPuser> --password=<DBpassword> characters <modules/mod-morphsummon/data/sql/db-characters/morphsummon_ddl.sql

Edit module configuration (optional)

If you need to change the module configuration, go to your server configuration folder (e.g. sol-srv/etc), copy morphsummon.conf.dist to morphsummon.conf and edit that new file.

Screenshots

NPC Ghoul Felguard Water Elemental

Credits

Stoabrogga: author

License

This code and content is released under the GNU AGPL v3.