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@pablovin pablovin released this 18 Aug 14:58
· 20 commits to master since this release

New Functionality

  • Added the Spectator Agents: Agents that connect to a game room, and receive all the publically observable information - meaning, no sensitive information from any agent. Ideal for creating game loggers, image renderers, automatic narration, and everything else.
  • I added all the support for spectators for local and remote rooms, as well as examples and documentation.

Simulator Change:

  • The simulation stops as soon as three players have finished the game. This way, it avoids that a single player continues to play the game
  • Add support to Spectator Agents

Quality of Life Improvements:

  • All the logs have been fixed and corrected. I added the option to choose to log the simulator`s output in the log file and on the console. The same goes for the game room (both server and local) logs.
  • Logs are created and formatted correctly inside the "log_directory" folder.

Bugs correction:

  • Correcting the room server bug where the message was not entirely sent to the agents.