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Releases: paddy-exe/ShaderFunction-Extras

0.3.0 More functions with some fixes

12 Mar 12:37
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What's Changed

  • Added shapes, uv_grid, uv_rotate, fresnel, and fresnel_glow functions by @Mikeysax in #12
  • Add hsv_adjustment function to colors by @Mikeysax in #13
  • Add file path log to CI by @paddy-exe in #14
  • ⚠️ BREAKING CHANGE: Remove uv inputs from blend modes and renamed Color Conversion by @paddy-exe in #15
  • Add showcase gif on how to integrate the gdshaderinc files in written shaders by @paddy-exe in #16

New Contributors

Full Changelog: 0.2.0...0.3.0

0.2.0 New release with more functions!

09 Mar 19:26
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What's Changed

  • Add PSRDNoise implementations for 2D and 3D by @hmans in #9
  • Download artifact file instead of repackaging the directory by @paddy-exe in #10
  • Added functions and added provided function list to README by @paddy-exe in #11

New Contributors

  • @hmans made their first contribution in #9

Full Changelog: 0.1.4...0.2.0

0.1.4

09 Mar 00:01
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Full Changelog: 0.1.3...0.1.4

0.1.3

08 Mar 23:52
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Full Changelog: 0.1.2...0.1.3

0.1.2

08 Mar 23:43
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Full Changelog: 0.1.1...0.1.2

0.1.1

08 Mar 23:32
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Full Changelog: 0.1.0...0.1.1

Initial release for 4.0

08 Mar 23:20
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Full Changelog: https://github.com/paddy-exe/ShaderFunction-Extras/commits/0.1.0