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/**************************************************************************/ | ||
/* test_tcp_server.h */ | ||
/**************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/**************************************************************************/ | ||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | ||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/**************************************************************************/ | ||
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#ifndef TEST_TCP_SERVER_H | ||
#define TEST_TCP_SERVER_H | ||
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#include "core/io/stream_peer_tcp.h" | ||
#include "core/io/tcp_server.h" | ||
#include "tests/test_macros.h" | ||
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namespace TestTCPServer { | ||
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const int PORT = 12345; | ||
const IPAddress LOCALHOST("127.0.0.1"); | ||
const uint32_t SLEEP_DURATION = 1000; | ||
const uint64_t MAX_WAIT_USEC = 100000; | ||
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Ref<TCPServer> create_server(const IPAddress &p_address, int p_port) { | ||
Ref<TCPServer> server; | ||
server.instantiate(); | ||
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REQUIRE_EQ(server->listen(PORT, LOCALHOST), Error::OK); | ||
REQUIRE(server->is_listening()); | ||
CHECK_FALSE(server->is_connection_available()); | ||
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return server; | ||
} | ||
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Ref<StreamPeerTCP> create_client(const IPAddress &p_address, int p_port) { | ||
Ref<StreamPeerTCP> client; | ||
client.instantiate(); | ||
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REQUIRE_EQ(client->connect_to_host(LOCALHOST, PORT), Error::OK); | ||
CHECK_EQ(client->get_connected_host(), LOCALHOST); | ||
CHECK_EQ(client->get_connected_port(), PORT); | ||
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTING); | ||
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return client; | ||
} | ||
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Ref<StreamPeerTCP> accept_connection(Ref<TCPServer> &p_server) { | ||
// Required to get the connection properly established. | ||
const uint64_t time = OS::get_singleton()->get_ticks_usec(); | ||
while (!p_server->is_connection_available() && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) { | ||
OS::get_singleton()->delay_usec(SLEEP_DURATION); | ||
} | ||
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REQUIRE(p_server->is_connection_available()); | ||
Ref<StreamPeerTCP> client_from_server = p_server->take_connection(); | ||
REQUIRE(client_from_server.is_valid()); | ||
CHECK_EQ(client_from_server->get_connected_host(), LOCALHOST); | ||
CHECK_EQ(client_from_server->get_status(), StreamPeerTCP::STATUS_CONNECTED); | ||
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return client_from_server; | ||
} | ||
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Error poll(Ref<StreamPeerTCP> p_client) { | ||
const uint64_t time = OS::get_singleton()->get_ticks_usec(); | ||
Error err = p_client->poll(); | ||
while (err != Error::OK && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) { | ||
err = p_client->poll(); | ||
OS::get_singleton()->delay_usec(SLEEP_DURATION); | ||
} | ||
return err; | ||
} | ||
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TEST_CASE("[TCPServer] Instantiation") { | ||
Ref<TCPServer> server; | ||
server.instantiate(); | ||
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REQUIRE(server.is_valid()); | ||
CHECK_EQ(false, server->is_listening()); | ||
} | ||
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TEST_CASE("[TCPServer] Accept a connection and receive/send data") { | ||
Ref<TCPServer> server = create_server(LOCALHOST, PORT); | ||
Ref<StreamPeerTCP> client = create_client(LOCALHOST, PORT); | ||
Ref<StreamPeerTCP> client_from_server = accept_connection(server); | ||
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REQUIRE_EQ(poll(client), Error::OK); | ||
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTED); | ||
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// Sending data from client to server. | ||
const String hello_world = "Hello World!"; | ||
client->put_string(hello_world); | ||
CHECK_EQ(client_from_server->get_string(), hello_world); | ||
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// Sending data from server to client. | ||
const float pi = 3.1415; | ||
client_from_server->put_float(pi); | ||
CHECK_EQ(client->get_float(), pi); | ||
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client->disconnect_from_host(); | ||
server->stop(); | ||
CHECK_FALSE(server->is_listening()); | ||
} | ||
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TEST_CASE("[TCPServer] Handle multiple clients at the same time") { | ||
Ref<TCPServer> server = create_server(LOCALHOST, PORT); | ||
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Vector<Ref<StreamPeerTCP>> clients; | ||
for (int i = 0; i < 5; i++) { | ||
clients.push_back(create_client(LOCALHOST, PORT)); | ||
} | ||
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Vector<Ref<StreamPeerTCP>> clients_from_server; | ||
for (int i = 0; i < clients.size(); i++) { | ||
clients_from_server.push_back(accept_connection(server)); | ||
} | ||
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// Calling poll() to update client status. | ||
for (Ref<StreamPeerTCP> &c : clients) { | ||
REQUIRE_EQ(poll(c), Error::OK); | ||
} | ||
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// Sending data from each client to server. | ||
for (int i = 0; i < clients.size(); i++) { | ||
String hello_client = "Hello " + itos(i); | ||
clients[i]->put_string(hello_client); | ||
CHECK_EQ(clients_from_server[i]->get_string(), hello_client); | ||
} | ||
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for (Ref<StreamPeerTCP> &c : clients) { | ||
c->disconnect_from_host(); | ||
} | ||
server->stop(); | ||
} | ||
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TEST_CASE("[TCPServer] When stopped shouldn't accept new connections") { | ||
Ref<TCPServer> server = create_server(LOCALHOST, PORT); | ||
Ref<StreamPeerTCP> client = create_client(LOCALHOST, PORT); | ||
Ref<StreamPeerTCP> client_from_server = accept_connection(server); | ||
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REQUIRE_EQ(poll(client), Error::OK); | ||
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTED); | ||
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// Sending data from client to server. | ||
const String hello_world = "Hello World!"; | ||
client->put_string(hello_world); | ||
CHECK_EQ(client_from_server->get_string(), hello_world); | ||
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client->disconnect_from_host(); | ||
server->stop(); | ||
CHECK_FALSE(server->is_listening()); | ||
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Ref<StreamPeerTCP> new_client = create_client(LOCALHOST, PORT); | ||
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// Required to get the connection properly established. | ||
uint64_t time = OS::get_singleton()->get_ticks_usec(); | ||
while (!server->is_connection_available() && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) { | ||
OS::get_singleton()->delay_usec(SLEEP_DURATION); | ||
} | ||
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CHECK_FALSE(server->is_connection_available()); | ||
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time = OS::get_singleton()->get_ticks_usec(); | ||
Error err = new_client->poll(); | ||
while (err != Error::OK && err != Error::ERR_CONNECTION_ERROR && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) { | ||
err = new_client->poll(); | ||
OS::get_singleton()->delay_usec(SLEEP_DURATION); | ||
} | ||
REQUIRE((err == Error::OK || err == Error::ERR_CONNECTION_ERROR)); | ||
StreamPeerTCP::Status status = new_client->get_status(); | ||
CHECK((status == StreamPeerTCP::STATUS_CONNECTING || status == StreamPeerTCP::STATUS_ERROR)); | ||
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new_client->disconnect_from_host(); | ||
} | ||
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TEST_CASE("[TCPServer] Should disconnect client") { | ||
Ref<TCPServer> server = create_server(LOCALHOST, PORT); | ||
Ref<StreamPeerTCP> client = create_client(LOCALHOST, PORT); | ||
Ref<StreamPeerTCP> client_from_server = accept_connection(server); | ||
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REQUIRE_EQ(poll(client), Error::OK); | ||
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTED); | ||
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// Sending data from client to server. | ||
const String hello_world = "Hello World!"; | ||
client->put_string(hello_world); | ||
CHECK_EQ(client_from_server->get_string(), hello_world); | ||
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client_from_server->disconnect_from_host(); | ||
server->stop(); | ||
CHECK_FALSE(server->is_listening()); | ||
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client->put_string(hello_world); | ||
REQUIRE_EQ(poll(client), Error::OK); | ||
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_NONE); | ||
} | ||
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} // namespace TestTCPServer | ||
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#endif // TEST_TCP_SERVER_H |
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