Releases: philipbelesky/groundhog
Releases · philipbelesky/groundhog
v0.13.0b
Fixed
- Various documentation improvements
- Improvement to the catchment boundary cell generation
- Improved handling of flow path lines near edges of meshes and surfaces
- Added further examples to Flow Saturation examples
- Various improvements to precedent projects, particularly Edaphic
Changed
- Moved contour components into a 'Utilities' section
Added
- Additional output parameters to Flow Saturation component
- New Mesh Color by Face utility to assign a single per mesh face must more efficiently
0.12.1
Fixed
- Fixed issue that prevented Groundhog from installing on older Rhino versions
0.12.0b
Added
- Added component to analyse and display saturation gradients given a flow path
0.11.0b
Changed
- Definitions and models now default to Rhino 6 compatibility
- Clarified parameter labels in planting components
- Renamed 'Fidelity' parameter to 'Jump' for flow components
Added
- Added components to visualise canopy/root masses using meshes
- Flow components can now trace uphill paths with negative distances
- Flow catchments component now guesses a proximity threshold if one is not set
- Plant components actually use variance values
- Added "Volume %" output to catchment component to easily display the % of flow paths terminating within an area
0.10.2b
Fixed
- Fixed issue where no components would work due to problem in the build process
0.10.0b
Added
- Added the Flow Area component that derives the water level within a defined channel given a defined flow quantity
- Added the Flow Profile component that calculates a series of hydraulic characteristics for a given flow area
- The Slope components will now calculate slope as a ratio
(This release was published as of 2018-11-22, just not on Github)
0.9.1b
Changed
- Plant shower will now do nothing when provided with a negative time value so successional planting schemes are easier to implement
- Random Path component now provides a seed parameter so results can be used deterministically
Fixed
- Improved handling of null items and bad inputs across many components
0.9.0b
Added
- RandomPath component for simulating psuedo random 2D walks
- ShortestPath component for identifying quickest part with a curve network
0.8.0b
Added
- Surface equivalents of the Slope and Aspect terrain components
Fixed
- Flow components will no longer crash when given fewer than three points without a specified Fidelity
- Providing bad input to the Field Mapper component will now reject it rather than proceeding and creating an error
- Improved some error handling on the Contour components
0.7.2b
Added
- Exception reporting
- Yak package
Changed
- MeshSlope component will now output slopes as a percentage as well as an angle
- Flow components will now compute a sensible fidelity step if not given an exact distance