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1.6.3

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@andrewstart andrewstart released this 27 Mar 22:01
· 263 commits to master since this release
  • Fixed an error in Emitter.destroy() that prevented it from destroying all particles.
  • Particle.destroy() now calls Sprite.destroy() like it should, for better cleanup.
  • Changed how AnimatedParticle and PathParticle call Particle.destroy() to run a little faster.