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Generate `compilation database "compile_commands.json" // Resolve #2990
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# Copyright (c) 2014-present PlatformIO <[email protected]> | ||
# Copyright 2015 MongoDB Inc. | ||
# | ||
# Licensed under the Apache License, Version 2.0 (the "License"); | ||
# you may not use this file except in compliance with the License. | ||
# You may obtain a copy of the License at | ||
# | ||
# http://www.apache.org/licenses/LICENSE-2.0 | ||
# | ||
# Unless required by applicable law or agreed to in writing, software | ||
# distributed under the License is distributed on an "AS IS" BASIS, | ||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
# See the License for the specific language governing permissions and | ||
# limitations under the License. | ||
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# pylint: disable=unused-argument, protected-access, unused-variable, import-error | ||
# Original: https://github.com/mongodb/mongo/blob/master/site_scons/site_tools/compilation_db.py | ||
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from __future__ import absolute_import | ||
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import itertools | ||
import json | ||
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import SCons | ||
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from platformio.builder.tools.platformio import SRC_ASM_EXT, SRC_C_EXT, SRC_CXX_EXT | ||
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# Implements the ability for SCons to emit a compilation database for the MongoDB project. See | ||
# http://clang.llvm.org/docs/JSONCompilationDatabase.html for details on what a compilation | ||
# database is, and why you might want one. The only user visible entry point here is | ||
# 'env.CompilationDatabase'. This method takes an optional 'target' to name the file that | ||
# should hold the compilation database, otherwise, the file defaults to compile_commands.json, | ||
# which is the name that most clang tools search for by default. | ||
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# TODO: Is there a better way to do this than this global? Right now this exists so that the | ||
# emitter we add can record all of the things it emits, so that the scanner for the top level | ||
# compilation database can access the complete list, and also so that the writer has easy | ||
# access to write all of the files. But it seems clunky. How can the emitter and the scanner | ||
# communicate more gracefully? | ||
__COMPILATION_DB_ENTRIES = [] | ||
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# We make no effort to avoid rebuilding the entries. Someday, perhaps we could and even | ||
# integrate with the cache, but there doesn't seem to be much call for it. | ||
class __CompilationDbNode(SCons.Node.Python.Value): | ||
def __init__(self, value): | ||
SCons.Node.Python.Value.__init__(self, value) | ||
self.Decider(changed_since_last_build_node) | ||
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def changed_since_last_build_node(child, target, prev_ni, node): | ||
""" Dummy decider to force always building""" | ||
return True | ||
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def makeEmitCompilationDbEntry(comstr): | ||
""" | ||
Effectively this creates a lambda function to capture: | ||
* command line | ||
* source | ||
* target | ||
:param comstr: unevaluated command line | ||
:return: an emitter which has captured the above | ||
""" | ||
user_action = SCons.Action.Action(comstr) | ||
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def EmitCompilationDbEntry(target, source, env): | ||
""" | ||
This emitter will be added to each c/c++ object build to capture the info needed | ||
for clang tools | ||
:param target: target node(s) | ||
:param source: source node(s) | ||
:param env: Environment for use building this node | ||
:return: target(s), source(s) | ||
""" | ||
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dbtarget = __CompilationDbNode(source) | ||
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entry = env.__COMPILATIONDB_Entry( | ||
target=dbtarget, | ||
source=[], | ||
__COMPILATIONDB_UTARGET=target, | ||
__COMPILATIONDB_USOURCE=source, | ||
__COMPILATIONDB_UACTION=user_action, | ||
__COMPILATIONDB_ENV=env, | ||
) | ||
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# TODO: Technically, these next two lines should not be required: it should be fine to | ||
# cache the entries. However, they don't seem to update properly. Since they are quick | ||
# to re-generate disable caching and sidestep this problem. | ||
env.AlwaysBuild(entry) | ||
env.NoCache(entry) | ||
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__COMPILATION_DB_ENTRIES.append(dbtarget) | ||
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return target, source | ||
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return EmitCompilationDbEntry | ||
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def CompilationDbEntryAction(target, source, env, **kw): | ||
""" | ||
Create a dictionary with evaluated command line, target, source | ||
and store that info as an attribute on the target | ||
(Which has been stored in __COMPILATION_DB_ENTRIES array | ||
:param target: target node(s) | ||
:param source: source node(s) | ||
:param env: Environment for use building this node | ||
:param kw: | ||
:return: None | ||
""" | ||
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command = env["__COMPILATIONDB_UACTION"].strfunction( | ||
target=env["__COMPILATIONDB_UTARGET"], | ||
source=env["__COMPILATIONDB_USOURCE"], | ||
env=env["__COMPILATIONDB_ENV"], | ||
) | ||
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entry = { | ||
"directory": env.Dir("#").abspath, | ||
"command": command, | ||
"file": str(env["__COMPILATIONDB_USOURCE"][0]), | ||
} | ||
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target[0].write(entry) | ||
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def WriteCompilationDb(target, source, env): | ||
entries = [] | ||
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for s in __COMPILATION_DB_ENTRIES: | ||
entries.append(s.read()) | ||
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with open(str(target[0]), "w") as target_file: | ||
json.dump( | ||
entries, target_file, sort_keys=True, indent=4, separators=(",", ": ") | ||
) | ||
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def ScanCompilationDb(node, env, path): | ||
return __COMPILATION_DB_ENTRIES | ||
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def generate(env, **kwargs): | ||
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static_obj, shared_obj = SCons.Tool.createObjBuilders(env) | ||
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env["COMPILATIONDB_COMSTR"] = kwargs.get( | ||
"COMPILATIONDB_COMSTR", "Building compilation database $TARGET" | ||
) | ||
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components_by_suffix = itertools.chain( | ||
itertools.product( | ||
[".%s" % ext for ext in SRC_C_EXT], | ||
[ | ||
(static_obj, SCons.Defaults.StaticObjectEmitter, "$CCCOM"), | ||
(shared_obj, SCons.Defaults.SharedObjectEmitter, "$SHCCCOM"), | ||
], | ||
), | ||
itertools.product( | ||
[".%s" % ext for ext in SRC_CXX_EXT], | ||
[ | ||
(static_obj, SCons.Defaults.StaticObjectEmitter, "$CXXCOM"), | ||
(shared_obj, SCons.Defaults.SharedObjectEmitter, "$SHCXXCOM"), | ||
], | ||
), | ||
itertools.product( | ||
[".%s" % ext for ext in SRC_ASM_EXT], | ||
[(static_obj, SCons.Defaults.StaticObjectEmitter, "$ASCOM")], | ||
), | ||
) | ||
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for entry in components_by_suffix: | ||
suffix = entry[0] | ||
builder, base_emitter, command = entry[1] | ||
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# Assumes a dictionary emitter | ||
emitter = builder.emitter[suffix] | ||
builder.emitter[suffix] = SCons.Builder.ListEmitter( | ||
[emitter, makeEmitCompilationDbEntry(command)] | ||
) | ||
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env["BUILDERS"]["__COMPILATIONDB_Entry"] = SCons.Builder.Builder( | ||
action=SCons.Action.Action(CompilationDbEntryAction, None), | ||
) | ||
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env["BUILDERS"]["__COMPILATIONDB_Database"] = SCons.Builder.Builder( | ||
action=SCons.Action.Action(WriteCompilationDb, "$COMPILATIONDB_COMSTR"), | ||
target_scanner=SCons.Scanner.Scanner( | ||
function=ScanCompilationDb, node_class=None | ||
), | ||
) | ||
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def CompilationDatabase(env, target): | ||
result = env.__COMPILATIONDB_Database(target=target, source=[]) | ||
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env.AlwaysBuild(result) | ||
env.NoCache(result) | ||
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return result | ||
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env.AddMethod(CompilationDatabase, "CompilationDatabase") | ||
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def exists(env): | ||
return True |
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