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hey, I just figure out that there is a GetPlayerState in the Player class. How is it different from GetState?
Any function which isn't in PlayroomKit JS SDK, should be private in Unity SDK. So we have complete feature parity.
0.0.22
Unknown
https://discord.com/channels/997752993598419044/1128151935669764096/1240665682782453825 Related: https://discord.com/channels/997752993598419044/1128151935669764096/1240729357513916416
The text was updated successfully, but these errors were encountered:
You might also want to read this thread, @momintlh : https://discord.com/channels/997752993598419044/1128151935669764096/1240729357513916416
This developer has a lot of good points. We can clean up our implementation better, and make the DX cleaner for developers.
Tagging #40 as it seems related.
Sorry, something went wrong.
Will fix this today.
fix: made internal functions private.
647af7b
* Made all non-upstream functions private #72 * Removed unnecessary warning log
Solved in #73 , released in v0.0.23
momintlh
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What happened?
hey, I just figure out that there is a GetPlayerState in the Player class. How is it different from GetState?
Possible solution
Any function which isn't in PlayroomKit JS SDK, should be private in Unity SDK. So we have complete feature parity.
Version
0.0.22
What is your environment?
Unknown
Link to original discussion
https://discord.com/channels/997752993598419044/1128151935669764096/1240665682782453825
Related: https://discord.com/channels/997752993598419044/1128151935669764096/1240729357513916416
Relevant log output
The text was updated successfully, but these errors were encountered: