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Add International Convert Cup 2024
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Someone else has edited same files as you did. Please check their changes in case they conflict with yours: |
4. A referee will create a multiplayer room 10 minutes in advance and will start to send out invites. | ||
5. If a team does not show up or is unable to field in a sizeable 2v2 roster within **10 minutes** of the start time, their opponent gets to win by default. | ||
6. If no staff or referee is available, the match will be postponed. | ||
7. **NoFail will be enforced in all beatmaps.** This is to ensure that the points are to be awarded more fairly towards teams who perform better in general during the course of the beatmap regardless of their remaining health at the end. |
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since these are spaced elsewhere in this file
7. **NoFail will be enforced in all beatmaps.** This is to ensure that the points are to be awarded more fairly towards teams who perform better in general during the course of the beatmap regardless of their remaining health at the end. | |
7. **No Fail will be enforced in all beatmaps.** This is to ensure that the points are to be awarded more fairly towards teams who perform better in general during the course of the beatmap regardless of their remaining health at the end. |
### Tournament registration | ||
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1. In order to participate, players are required to form a team and register into the tournament as a team through [the tournament's website](https://wybin.xyz/tournaments/icc2024). | ||
- Each team may only enlist one player ranked #1 - #50 and one player ranked #50 - #100 according to [osupepe.com's convert ranking](osupepe.com) at the time of registration in their roster. |
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- Each team may only enlist one player ranked #1 - #50 and one player ranked #50 - #100 according to [osupepe.com's convert ranking](osupepe.com) at the time of registration in their roster. | |
- Each team may only enlist one player ranked #1 – #50 and one player ranked #50 – #100 according to [osupepe.com's convert ranking](osupepe.com) at the time of registration in their roster. |
- Teams are given 2 minutes to pick a beatmap and 2 minutes to press the Ready button on their client. | ||
- If a team is unable to come up with a pick within their time window, the pick will be chosen by random by the referee using the `!roll X` command. | ||
5. Not counting the Qualifiers, each stage of the tournament will feature a **Mixed Mod pool** that goes as follows: | ||
- The Mixed Mod pool will be played with FreeMod activated. |
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- The Mixed Mod pool will be played with FreeMod activated. | |
- The Mixed Mod pool will be played with Free Mod activated. |
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jpg?
Wiki page for the very recently concluded "International Convert Cup 2024" tournament.
For Urabe Mikoto 🕊️
To do :
still WIP at the moment)