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Miscellaneous cleanup (#488)
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Co-authored-by: SatoMew <[email protected]>
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Rangi42 and SatoMew authored Jan 29, 2025
1 parent b708f7e commit afb8990
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Showing 18 changed files with 46 additions and 34 deletions.
2 changes: 1 addition & 1 deletion data/predef_pointers.asm
Original file line number Diff line number Diff line change
Expand Up @@ -61,7 +61,7 @@ PredefPointers::
add_predef BattleTransition
add_predef CopyTileIDsFromList
add_predef PlayIntro
add_predef GetMoveSoundB
add_predef GetIntroMoveSound
add_predef FlashScreen
add_predef GetTileAndCoordsInFrontOfPlayer
add_predef StatusScreen
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4 changes: 2 additions & 2 deletions engine/battle/animations.asm
Original file line number Diff line number Diff line change
Expand Up @@ -2187,8 +2187,8 @@ AnimCopyRowRight:
jr nz, AnimCopyRowRight
ret

; get the sound of the move id in b
GetMoveSoundB:
; only used by the unreferenced PlayIntroMoveSound
GetIntroMoveSound:
ld a, b
call GetMoveSound
ld b, a
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1 change: 1 addition & 0 deletions engine/battle/core.asm
Original file line number Diff line number Diff line change
Expand Up @@ -2015,6 +2015,7 @@ DisplayBattleMenu::
call DisplayTextBoxID
; handle menu input if it's not the old man tutorial
ld a, [wBattleType]
ASSERT BATTLE_TYPE_OLD_MAN == 1
dec a
jp nz, .handleBattleMenuInput
; the following happens for the old man tutorial
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4 changes: 2 additions & 2 deletions engine/battle/trainer_ai.asm
Original file line number Diff line number Diff line change
Expand Up @@ -635,7 +635,7 @@ AICureStatus:
res BADLY_POISONED, [hl]
ret

AIUseXAccuracy: ; unused
AIUseXAccuracy: ; unreferenced
call AIPlayRestoringSFX
ld hl, wEnemyBattleStatus2
set USING_X_ACCURACY, [hl]
Expand All @@ -649,7 +649,7 @@ AIUseGuardSpec:
ld a, GUARD_SPEC
jp AIPrintItemUse

AIUseDireHit: ; unused
AIUseDireHit: ; unreferenced
call AIPlayRestoringSFX
ld hl, wEnemyBattleStatus2
set GETTING_PUMPED, [hl]
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9 changes: 5 additions & 4 deletions engine/debug/debug_party.asm
Original file line number Diff line number Diff line change
Expand Up @@ -92,7 +92,7 @@ IF DEF(_DEBUG)

; Get some debug items.
ld hl, wNumBagItems
ld de, DebugItemsList
ld de, DebugNewGameItemsList
.items_loop
ld a, [de]
cp -1
Expand All @@ -116,9 +116,10 @@ IF DEF(_DEBUG)
; Rival chose Squirtle,
; Player chose Charmander.
ld hl, wRivalStarter
ASSERT wRivalStarter + 2 == wPlayerStarter
ld a, STARTER2
ld [hli], a
inc hl ; hl = wPlayerStarter
inc hl
ld a, STARTER1
ld [hl], a

Expand All @@ -134,7 +135,7 @@ DebugSetPokedexEntries:
ld [hl], %01111111
ret

DebugItemsList:
DebugNewGameItemsList:
db BICYCLE, 1
db FULL_RESTORE, 99
db FULL_HEAL, 99
Expand All @@ -148,7 +149,7 @@ DebugItemsList:
db LIFT_KEY, 1
db -1 ; end

DebugUnusedList:
DebugUnusedList: ; unreferenced
db -1 ; end
ELSE
ret
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4 changes: 2 additions & 2 deletions engine/events/evolve_trade.asm
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
EvolveTradeMon:
InGameTrade_CheckForTradeEvo:
; Verify the TradeMon's species name before
; attempting to initiate a trade evolution.

Expand Down Expand Up @@ -34,7 +34,7 @@ EvolveTradeMon:
ld a, [wPartyCount]
dec a
ld [wWhichPokemon], a
ld a, $1
ld a, TRUE
ld [wForceEvolution], a
ld a, LINK_STATE_TRADING
ld [wLinkState], a
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2 changes: 1 addition & 1 deletion engine/events/hidden_objects/vermilion_gym_trash.asm
Original file line number Diff line number Diff line change
Expand Up @@ -47,7 +47,7 @@ GymTrashScript:
add hl, de
ld a, [hli]

; There is a bug in this code. It should calculate a value in the range [0, 3]
; Bug: This code should calculate a value in the range [0, 3],
; but if the mask and random number don't have any 1 bits in common, then
; the result of the AND will be 0. When 1 is subtracted from that, the value
; will become $ff. This will result in 255 being added to hl, which will cause
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2 changes: 1 addition & 1 deletion engine/events/in_game_trades.asm
Original file line number Diff line number Diff line change
Expand Up @@ -137,7 +137,7 @@ InGameTrade_DoTrade:
ld [wMonDataLocation], a
call AddPartyMon
call InGameTrade_CopyDataToReceivedMon
callfar EvolveTradeMon
callfar InGameTrade_CheckForTradeEvo
call ClearScreen
call InGameTrade_RestoreScreen
farcall RedrawMapView
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12 changes: 6 additions & 6 deletions engine/items/item_effects.asm
Original file line number Diff line number Diff line change
Expand Up @@ -468,7 +468,7 @@ ItemUseBall:

push hl

; If the Pokémon is transformed, the Pokémon is assumed to be a Ditto.
; Bug: If the Pokémon is transformed, the Pokémon is assumed to be a Ditto.
; This is a bug because a wild Pokémon could have used Transform via
; Mirror Move even though the only wild Pokémon that knows Transform is Ditto.
ld hl, wEnemyBattleStatus3
Expand Down Expand Up @@ -774,7 +774,7 @@ ItemUseEvoStone:
jr c, .canceledItemUse
ld a, b
ld [wCurPartySpecies], a
ld a, $01
ld a, TRUE
ld [wForceEvolution], a
ld a, SFX_HEAL_AILMENT
call PlaySoundWaitForCurrent
Expand Down Expand Up @@ -2077,10 +2077,10 @@ ItemUsePPRestore:
ret
.fullyRestorePP
ld a, [hl] ; move PP
; Note that this code has a bug. It doesn't mask out the upper two bits, which
; are used to count how many PP Ups have been used on the move. So, Max Ethers
; and Max Elixirs will not be detected as having no effect on a move with full
; PP if the move has had any PP Ups used on it.
; Bug: This code doesn't mask out the upper two bits, which are used to count
; how many PP Ups have been used on the move.
; So, Max Ethers and Max Elixirs will not be detected as having no effect on
; a move with full PP if the move has had any PP Ups used on it.
cp b ; does current PP equal max PP?
ret z
jr .storeNewAmount
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6 changes: 3 additions & 3 deletions engine/link/cable_club.asm
Original file line number Diff line number Diff line change
Expand Up @@ -57,8 +57,8 @@ CableClub_DoBattleOrTradeAgain:
ld [hli], a
dec b
jr nz, .zeroPlayerDataPatchListLoop
ld hl, wGrassRate
ld bc, wTrainerHeaderPtr - wGrassRate
ld hl, wLinkEnemyTrainerName
ld bc, wTrainerHeaderPtr - wLinkEnemyTrainerName
.zeroEnemyPartyLoop
xor a
ld [hli], a
Expand Down Expand Up @@ -818,7 +818,7 @@ TradeCenter_Trade:
ld a, [wPartyCount]
dec a
ld [wWhichPokemon], a
ld a, $1
ld a, TRUE
ld [wForceEvolution], a
ld a, [wTradingWhichEnemyMon]
ld hl, wEnemyPartySpecies
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12 changes: 8 additions & 4 deletions engine/movie/intro.asm
Original file line number Diff line number Diff line change
Expand Up @@ -275,9 +275,8 @@ CopyTileIDsFromList_ZeroBaseTileID:
ld c, 0
predef_jump CopyTileIDsFromList

PlayMoveSoundB:
; unused
predef GetMoveSoundB
PlayIntroMoveSound: ; unreferenced
predef GetIntroMoveSound
ld a, b
jp PlaySound

Expand Down Expand Up @@ -325,6 +324,7 @@ PlayShootingStar:
call DelayFrames
farcall AnimateShootingStar
push af
; A `call LoadPresentsGraphic` here was removed in localization
pop af
jr c, .next ; skip the delay if the user interrupted the animation
ld c, 40
Expand Down Expand Up @@ -356,7 +356,11 @@ IntroDrawBlackBars:
ld c, BG_MAP_WIDTH * 4
jp IntroPlaceBlackTiles

EmptyFunc2:
LoadPresentsGraphic: ; unreferenced
; This routine loaded the "PRESENTS" text graphic (tiles
; $67, $68, $69, $6A, $6B, and $6C from gamefreak_presents.2bpp)
; at coordinates (11, 7) in the Japanese versions.
; It was dummied out in the English localization.
ret

IntroNidorinoAnimation0:
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2 changes: 1 addition & 1 deletion engine/movie/title.asm
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
CopyDebugName: ; unused
CopyDebugName:
ld bc, NAME_LENGTH
jp CopyData

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4 changes: 3 additions & 1 deletion engine/pokemon/evos_moves.asm
Original file line number Diff line number Diff line change
Expand Up @@ -94,8 +94,10 @@ Evolution_PartyMonLoop: ; loop over party mons
jr .doEvolution
.checkItemEvo
ld a, [hli]
; Bug: Wild encounters can cause stone evolutions without
; having any stones available. This was fixed in Yellow.
ld b, a ; evolution item
ld a, [wCurItem]
ld a, [wCurItem] ; same as [wCurPartySpecies]
cp b ; was the evolution item in this entry used?
jp nz, .nextEvoEntry1 ; if not, go to the next evolution entry
.checkLevel
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4 changes: 2 additions & 2 deletions engine/slots/slot_machine.asm
Original file line number Diff line number Diff line change
Expand Up @@ -298,8 +298,8 @@ SlotMachine_StopWheel1Early:
cp HIGH(SLOTSCHERRY)
jr nz, .stopWheel
ret
; It looks like this was intended to make the wheel stop when a 7 symbol was
; visible, but it has a bug and so the wheel stops randomly.
; Bug: This looks intended to make the wheel stop when a
; 7 symbol was visible, but instead the wheel stops randomly.
.sevenAndBarMode
ld c, $3
.loop
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6 changes: 5 additions & 1 deletion home/pokemon.asm
Original file line number Diff line number Diff line change
Expand Up @@ -114,7 +114,11 @@ LoadFrontSpriteByMonIndex::
cp NUM_POKEMON + 1
jr c, .validDexNumber ; dex >#151 invalid
.invalidDexNumber
ld a, RHYDON ; $1
; This is the so-called "Rhydon trap" or "Rhydon glitch"
; to fail-safe invalid dex numbers
; (see https://glitchcity.wiki/wiki/Rhydon_trap
; or https://bulbapedia.bulbagarden.net/wiki/Rhydon_glitch)
ld a, RHYDON
ld [wCurPartySpecies], a
ret
.validDexNumber
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2 changes: 1 addition & 1 deletion home/text.asm
Original file line number Diff line number Diff line change
Expand Up @@ -111,7 +111,7 @@ NextChar::
inc de
jp PlaceNextChar

NullChar:: ; unused
NullChar::
ld b, h
ld c, l
pop hl
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2 changes: 1 addition & 1 deletion home/yes_no.asm
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ YesNoChoicePokeCenter::
lb bc, 8, 12
jr DisplayYesNoChoice

WideYesNoChoice:: ; unused
WideYesNoChoice:: ; unreferenced
call SaveScreenTilesToBuffer1
ld a, WIDE_YES_NO_MENU
ld [wTwoOptionMenuID], a
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2 changes: 1 addition & 1 deletion scripts/HallOfFame.asm
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@ HallOfFameResetEventsAndSaveScript:
res BIT_NO_MAP_MUSIC, [hl]
assert wStatusFlags7 + 1 == wElite4Flags
inc hl
set BIT_UNUSED_BEAT_ELITE_4, [hl] ; debug, unused?
set BIT_UNUSED_BEAT_ELITE_4, [hl] ; unused
xor a ; SCRIPT_*_DEFAULT
ld hl, wLoreleisRoomCurScript
ld [hli], a ; wLoreleisRoomCurScript
Expand Down

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