Further refactoring of joystick feature #18437
Merged
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Description
Moving almost everything out of
process_keycode/
;process_joystick.c
now solely handles the joystick buttons, though now it's able to be later expanded to add keycodes for axes too, as discussed in #13344. To this end I've chopped upprocess_joystick_analogread_quantum()
into:Docs have been updated to demonstrate use -- the existing example doesn't appear to actually do anything.
Types of Changes
Issues Fixed or Closed by This PR
Checklist