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jennetters fourier split 40% keymap #3487
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/* | ||
This is the c configuration file for the keymap | ||
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Copyright 2012 Jun Wako <[email protected]> | ||
Copyright 2015 Jack Humbert | ||
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This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
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This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
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You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#ifndef CONFIG_USER_H | ||
#define CONFIG_USER_H | ||
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#define TAPPING_TERM 100 | ||
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#include "config_common.h" | ||
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/* Try to prevent sticky keys */ | ||
#define PREVENT_STUCK_MODIFIERS | ||
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/* Use I2C or Serial, not both */ | ||
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#define USE_SERIAL | ||
// #define USE_I2C | ||
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#endif |
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#include "fourier.h" | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Could you replace all of the includes with just '#include QMK_KEYBOARD_H'? |
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#include "action_layer.h" | ||
#include "eeconfig.h" | ||
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extern keymap_config_t keymap_config; | ||
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// Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | ||
// Layer names don't all need to be of the same length, obviously, and you can also skip them | ||
// entirely and just use numbers. | ||
#define _BASE 0 | ||
#define _FN1 1 | ||
#define _FN2 2 | ||
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enum custom_keycodes { | ||
QWERTY = SAFE_RANGE, | ||
}; | ||
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#define KC_ KC_TRNS | ||
#define _______ KC_TRNS | ||
#define XXXXXXX KC_NO | ||
#define KC_FN1 MO(_FN1) | ||
#define KC_FN2 MO(_FN2) | ||
#define KC_SPFN1 LT(_FN1, KC_SPACE) | ||
#define KC_SPFN2 LT(_FN2, KC_SPACE) | ||
#define KC_BSFN1 LT(_FN1, KC_BSPC) | ||
#define KC_BSFN2 LT(_FN2, KC_BSPC) | ||
#define KC_RST RESET | ||
#define KC_DBUG DEBUG | ||
#define KC_RTOG RGB_TOG | ||
#define KC_RMOD RGB_MOD | ||
#define KC_RHUI RGB_HUI | ||
#define KC_RHUD RGB_HUD | ||
#define KC_RSAI RGB_SAI | ||
#define KC_RSAD RGB_SAD | ||
#define KC_RVAI RGB_VAI | ||
#define KC_RVAD RGB_VAD | ||
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//Tap Dance Declarations | ||
enum { | ||
ESC_GR = 0, | ||
Q_1, | ||
W_2, | ||
E_3, | ||
R_4, | ||
T_5, | ||
Y_6, | ||
U_7, | ||
I_8, | ||
O_9, | ||
P_0, | ||
MIN_LB, | ||
EQL_RB, | ||
SCL_QUO | ||
}; | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
[_BASE] = LAYOUT( | ||
// ,----+----+----+----+----+----|----+----+----+----+----+----+----. | ||
// |ESC | Q1 | W2 | E3 | R4 | T5 | Y6 | U7 | I8 | O9 | P0 | -[ | =] | | ||
// |----`----`----`----`----`----|----`----`----`----`----`----`----| | ||
// | TAB | A | S | D | F | G | H | H | J | K | L | BKSP | | ||
// |-----`----`----`----`----`----|----`----`----`----`----`--------| | ||
// | SHIFT | Z | X | C | V | B | N | M | , | . | / | SHFT | | ||
// |-------`----`----`----`----`----|----`----`----`----`----`------| | ||
// | CTL | SYS| ALT | SP SPACE | SPACE | FN1 | CTL | \ | ENT | | ||
// `-----+----+-----+----+--------|--------+-----+------+----+------' | ||
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TD(ESC_GR), TD(Q_1), TD(W_2), TD(E_3), TD(R_4), TD(T_5), TD(Y_6), TD(U_7), TD(I_8), TD(O_9), TD(P_0),TD(MIN_LB),TD(EQL_RB), \ | ||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TD(SCL_QUO), KC_BSPC, \ | ||
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, \ | ||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_SPACE, KC_SPACE, KC_FN1, KC_LCTL, KC_NUBS, KC_ENTER | ||
), | ||
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[_FN1] = LAYOUT_kc( | ||
// ,----+----+----+----+----+----|----+----+----+----+----+----+----. | ||
// | | | UP | | | | | | | | | | | | ||
// |----`----`----`----`----`----|----`----`----`----`----`----`----| | ||
// | | LT | DN | RT | | | | | | | ' | DEL | | ||
// |-----`----`----`----`----`----|----`----`----`----`----`--------| | ||
// | | | | | | | | | | |PIPE| | | ||
// |-------`----`----`----`----`----|----`----`----`----`----`------| | ||
// | | | | | | | | | | | | ||
// `-----+----+-----+----+--------|--------+-----+------+----+------' | ||
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, , UP, , , , , , , , , , , \ | ||
, LEFT, DOWN, RIGHT, , , , , , , QUOT, DEL, \ | ||
, , , , , , , , , , NUBS, , \ | ||
, , , , , , , , , | ||
), | ||
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[_FN2] = LAYOUT_kc( | ||
// ,----+----+----+----+----+----|----+----+----+----+----+----+----. | ||
// | | | | | | | | | | | | | | | ||
// |----`----`----`----`----`----|----`----`----`----`----`----`----| | ||
// | | | | | | | | | | | | | | ||
// |-----`----`----`----`----`----|----`----`----`----`----`--------| | ||
// | | | | | | | | | | | | | | ||
// |-------`----`----`----`----`----|----`----`----`----`----`------| | ||
// | | | | | | | | | | | | ||
// `-----+----+-----+----+--------|--------+-----+------+----+------' | ||
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, , , , , , , , , , , , , \ | ||
, , , , , , , , , , , , \ | ||
, , , , , , , , , , , , \ | ||
, , , , , , , , , | ||
) | ||
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}; | ||
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void esc_gr_finished (qk_tap_dance_state_t *state, void *user_data) { | ||
if (state->count == 1) { | ||
register_code (KC_ESC); | ||
} else if (state->count == 2) { | ||
register_code (KC_GRV); | ||
} else { | ||
register_code (KC_LSFT); | ||
register_code (KC_GRV); | ||
} | ||
} | ||
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void esc_gr_reset (qk_tap_dance_state_t *state, void *user_data) { | ||
if (state->count == 1) { | ||
unregister_code (KC_ESC); | ||
} else if (state->count == 2) { | ||
unregister_code (KC_GRV); | ||
} else { | ||
unregister_code (KC_LSFT); | ||
unregister_code (KC_GRV); | ||
} | ||
} | ||
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//Tap Dance Definitions | ||
qk_tap_dance_action_t tap_dance_actions[] = { | ||
[ESC_GR] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, esc_gr_finished, esc_gr_reset), //Tap once for ESC, twice for `, thrice for ~ | ||
[Q_1] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_1), //Tap once for Q, twice for 1/! | ||
[W_2] = ACTION_TAP_DANCE_DOUBLE(KC_W, KC_2), //Tap once for W, twice for 2/@ | ||
[E_3] = ACTION_TAP_DANCE_DOUBLE(KC_E, KC_3), //Tap once for E, twice for 3/# | ||
[R_4] = ACTION_TAP_DANCE_DOUBLE(KC_R, KC_4), //Tap once for R, twice for 4/$ | ||
[T_5] = ACTION_TAP_DANCE_DOUBLE(KC_T, KC_5), //Tap once for T, twice for 5/% | ||
[Y_6] = ACTION_TAP_DANCE_DOUBLE(KC_Y, KC_6), //Tap once for Y, twice for 6/^ | ||
[U_7] = ACTION_TAP_DANCE_DOUBLE(KC_U, KC_7), //Tap once for U, twice for 7/& | ||
[I_8] = ACTION_TAP_DANCE_DOUBLE(KC_I, KC_8), //Tap once for I, twice for 8/* | ||
[O_9] = ACTION_TAP_DANCE_DOUBLE(KC_O, KC_9), //Tap once for O, twice for 9/( | ||
[P_0] = ACTION_TAP_DANCE_DOUBLE(KC_P, KC_0), //Tap once for P, twice for 0/) | ||
[MIN_LB] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_LBRC), //Tap once for -, twice for [/{ | ||
[EQL_RB] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_RBRC), //Tap once for =, twice for ]/} | ||
[SCL_QUO] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT) //Tap once for ;, '/" | ||
// Other declarations would go here, separated by commas, if you have them | ||
}; |
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ifndef QUANTUM_DIR | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Could you remove this block? You only need the tapdance line here. The rest is a hold over from the old makefile setup. |
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include ../../../../Makefile | ||
endif | ||
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TAP_DANCE_ENABLE = yes |
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Could you replace the boiler plate with
#pragma once
and the include here?In fact, all you need:
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Sorry, I overlooked this one. Added, thank you!