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Move the SG and weaver binaries to the Realm package #3319
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Pull Request Test Coverage Report for Build 4947962804
💛 - Coveralls |
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Looks good to me! If the packaging works fine, it seems a really good idea
</ItemGroup> | ||
<ItemGroup> | ||
<ItemGroup Label="Package"> |
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Is this label used anywhere, or is it here just for readability?
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Yeah, just for readability - if you collapse all nodes, you get several ItemGroup
sections with no indication what is for what, so figured I'd add a label to clarify things a little.
* main: (29 commits) Add platform-specific helpers package (#3323) Allow geobox to be constructed from 4 coordinates (#3341) Add support for geospatial queries (#3300) Update UWP certificate, add instructions on how to do it (#3338) Don't throw an exception when setting an embedded property to the same value (#3337) Automatically handle object -> embedded object migrations (#3322) Add a check for the thread in Realm.IsInTransaction (#3336) Update to latest Core (#3334) Fix a few typos Move the SG and weaver binaries to the Realm package (#3319) Update ci-actions to latest commit (#3318) Fix a couple of warnings (#3317) Prepare for vNext (#3316) Prepare for 11.0.0 (#3315) Add support for arm on Linux (#3267) Update changelog Add tests for Set.PropertyChanged notifications (#3309) Change testing targets to net7.0 (#3305) Adjust codeql config (#3311) Allow publishing unity package on prerelease workflow (#3310) ... # Conflicts: # Realm/Realm.UnityWeaver/UnityWeaver.cs # wrappers/realm-core
Description
Removes the Realm.SourceGenerator package and moves the analyzer inside the regular Realm package. This should have no functional impact, but is a slight improvement in terms of maintainability as we have one fewer package to manage. It also makes it easier for users to understand what our dependencies are.
TODO