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Render points with per-fragment depth, improving visuals for points intersecting with other geometry #10568

Render points with per-fragment depth, improving visuals for points intersecting with other geometry

Render points with per-fragment depth, improving visuals for points intersecting with other geometry #10568

Triggered via pull request November 15, 2024 15:28
@WumpfWumpf
synchronize #6508
kpreid:sphere
Status Failure
Total duration 23m 13s
Billable time 47m
Artifacts

on_pull_request_contrib.yml

on: pull_request
Checks  /  Python lints (ruff, mypy, …)
33s
Checks / Python lints (ruff, mypy, …)
Checks  /  Test Python Docs
19s
Checks / Test Python Docs
Checks  /  Check if running codegen would produce any changes
1m 43s
Checks / Check if running codegen would produce any changes
Checks  /  Rust lints (fmt, check, clippy, tests, doc)
22m 5s
Checks / Rust lints (fmt, check, clippy, tests, doc)
Checks  /  Rerun lints
34s
Checks / Rerun lints
Checks  /  Spell Check
10s
Checks / Spell Check
Checks  /  C++ formatting check
4m 18s
Checks / C++ formatting check
Checks  /  C++ tests
17m 16s
Checks / C++ tests
Python  /  Build Wheels
21m 59s
Python / Build Wheels
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1 error and 1 warning
Checks / C++ tests
Process completed with exit code 1.
Checks / C++ tests
You are running out of disk space. The runner will stop working when the machine runs out of disk space. Free space left: 45 MB