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Bug Bite - Tests and small fix (#3282)
Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
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#include "global.h" | ||
#include "test/battle.h" | ||
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ASSUMPTIONS | ||
{ | ||
ASSUME(gBattleMoves[MOVE_BUG_BITE].effect == EFFECT_BUG_BITE); | ||
ASSUME(gBattleMoves[MOVE_BUG_BITE].pp == 20); | ||
} | ||
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// Pretty much copy/paste of the Berry Fling Test. | ||
SINGLE_BATTLE_TEST("Bug Bite eats the target's berry and immediately gains its effect") | ||
{ | ||
u16 item; | ||
u32 status1 = STATUS1_NONE, effect, statId; | ||
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PARAMETRIZE { item = ITEM_NONE; } | ||
PARAMETRIZE { item = ITEM_ORAN_BERRY; effect = HOLD_EFFECT_RESTORE_HP; } | ||
PARAMETRIZE { item = ITEM_SITRUS_BERRY; effect = HOLD_EFFECT_RESTORE_HP; } | ||
// PARAMETRIZE { item = ITEM_ENIGMA_BERRY; effect = HOLD_EFFECT_RESTORE_HP; } To do once Enigma Berry's effect is done | ||
PARAMETRIZE { item = ITEM_LEPPA_BERRY; effect = HOLD_EFFECT_RESTORE_PP; } | ||
PARAMETRIZE { item = ITEM_CHESTO_BERRY; effect = HOLD_EFFECT_CURE_SLP; status1 = STATUS1_SLEEP; } | ||
PARAMETRIZE { item = ITEM_CHERI_BERRY; effect = HOLD_EFFECT_CURE_PAR; status1 = STATUS1_PARALYSIS; } | ||
PARAMETRIZE { item = ITEM_PECHA_BERRY; effect = HOLD_EFFECT_CURE_PSN; status1 = STATUS1_POISON; } | ||
PARAMETRIZE { item = ITEM_PECHA_BERRY; effect = HOLD_EFFECT_CURE_PSN; status1 = STATUS1_TOXIC_POISON; } | ||
PARAMETRIZE { item = ITEM_RAWST_BERRY; effect = HOLD_EFFECT_CURE_BRN; status1 = STATUS1_BURN; } | ||
PARAMETRIZE { item = ITEM_ASPEAR_BERRY; effect = HOLD_EFFECT_CURE_FRZ; status1 = STATUS1_FROSTBITE; } | ||
PARAMETRIZE { item = ITEM_APICOT_BERRY; effect = HOLD_EFFECT_SP_DEFENSE_UP; statId = STAT_SPDEF; } | ||
PARAMETRIZE { item = ITEM_MARANGA_BERRY; effect = HOLD_EFFECT_MARANGA_BERRY; statId = STAT_SPDEF; } | ||
PARAMETRIZE { item = ITEM_GANLON_BERRY; effect = HOLD_EFFECT_DEFENSE_UP; statId = STAT_DEF; } | ||
PARAMETRIZE { item = ITEM_KEE_BERRY; effect = HOLD_EFFECT_KEE_BERRY; statId = STAT_DEF; } | ||
PARAMETRIZE { item = ITEM_LIECHI_BERRY; effect = HOLD_EFFECT_ATTACK_UP; statId = STAT_ATK; } | ||
PARAMETRIZE { item = ITEM_PETAYA_BERRY; effect = HOLD_EFFECT_SP_ATTACK_UP; statId = STAT_SPATK; } | ||
PARAMETRIZE { item = ITEM_SALAC_BERRY; effect = HOLD_EFFECT_SPEED_UP; statId = STAT_SPEED; } | ||
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GIVEN { | ||
PLAYER(SPECIES_WOBBUFFET) { HP(399); MaxHP(400); Status1(status1); Moves(MOVE_SLEEP_TALK, MOVE_BUG_BITE); } | ||
OPPONENT(SPECIES_WOBBUFFET) { Item(item); } | ||
} WHEN { | ||
// Chesto Berry can only be applied if the pokemon is asleep and uses Sleep Talk. | ||
if (item == ITEM_CHESTO_BERRY) { | ||
TURN { MOVE(player, MOVE_SLEEP_TALK); } | ||
} else { | ||
TURN { MOVE(player, MOVE_BUG_BITE); } | ||
} | ||
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} SCENE { | ||
if (item == ITEM_CHESTO_BERRY) { | ||
MESSAGE("Wobbuffet used Sleep Talk!"); | ||
} | ||
MESSAGE("Wobbuffet used Bug Bite!"); | ||
ANIMATION(ANIM_TYPE_MOVE, MOVE_BUG_BITE, player); | ||
HP_BAR(opponent); | ||
if (effect == HOLD_EFFECT_RESTORE_HP) { | ||
if (item == ITEM_ORAN_BERRY) { | ||
MESSAGE("Wobbuffet's Oran Berry restored health!"); | ||
} else if (item == ITEM_SITRUS_BERRY) { | ||
MESSAGE("Wobbuffet's Sitrus Berry restored health!"); | ||
} else { | ||
// MESSAGE("Wobbuffet's Enigma Berry restored health!"); | ||
} | ||
HP_BAR(player); | ||
} | ||
else if (effect == HOLD_EFFECT_RESTORE_PP) { | ||
MESSAGE("Wobbuffet's Leppa Berry restored Bug Bite's PP!"); | ||
} | ||
else if (status1 != STATUS1_NONE) { | ||
if (status1 == STATUS1_BURN) { | ||
MESSAGE("Wobbuffet's Rawst Berry healed its burn!"); | ||
} else if (status1 == STATUS1_SLEEP) { | ||
MESSAGE("Wobbuffet's Chesto Berry woke it from its sleep!"); | ||
} else if (status1 == STATUS1_PARALYSIS) { | ||
MESSAGE("Wobbuffet's Cheri Berry cured paralysis!"); | ||
} else if (status1 == STATUS1_TOXIC_POISON || status1 == STATUS1_POISON) { | ||
MESSAGE("Wobbuffet's Pecha Berry cured poison!"); | ||
} else if (status1 == STATUS1_FROSTBITE) { | ||
MESSAGE("Wobbuffet's Aspear Berry healed its frostbite!"); | ||
} | ||
NOT STATUS_ICON(player, status1); | ||
} | ||
else if (statId != 0) { | ||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); | ||
if (statId == STAT_ATK) { | ||
MESSAGE("Using Liechi Berry, the Attack of Wobbuffet rose!"); | ||
} else if (statId == STAT_DEF) { | ||
if (item == ITEM_GANLON_BERRY) { | ||
MESSAGE("Using Ganlon Berry, the Defense of Wobbuffet rose!"); | ||
} else { | ||
MESSAGE("Using Kee Berry, the Defense of Wobbuffet rose!"); | ||
} | ||
} else if (statId == STAT_SPDEF) { | ||
if (item == ITEM_APICOT_BERRY) { | ||
MESSAGE("Using Apicot Berry, the Sp. Def of Wobbuffet rose!"); | ||
} else { | ||
MESSAGE("Using Maranga Berry, the Sp. Def of Wobbuffet rose!"); | ||
} | ||
} else if (statId == STAT_SPEED) { | ||
MESSAGE("Using Salac Berry, the Speed of Wobbuffet rose!"); | ||
} else if (statId == STAT_SPATK) { | ||
MESSAGE("Using Petaya Berry, the Sp. Atk of Wobbuffet rose!"); | ||
} | ||
} | ||
} THEN { | ||
if (effect == HOLD_EFFECT_RESTORE_HP) { | ||
EXPECT_EQ(player->hp, player->maxHP); | ||
} else if (effect == HOLD_EFFECT_RESTORE_PP) { | ||
EXPECT_EQ(player->pp[1], 20); | ||
} else if (status1 != STATUS1_NONE) { | ||
EXPECT_EQ(player->status1, STATUS1_NONE); | ||
} | ||
else if (statId != 0) { | ||
EXPECT_EQ(player->statStages[statId], DEFAULT_STAT_STAGE + 1); | ||
} | ||
EXPECT_EQ(opponent->item, ITEM_NONE); // Opponent's Berry was eaten. | ||
} | ||
} | ||
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// To verify in the actual games. | ||
// Bulbapedia - The effect of a Jaboca Berry will activate before the Berry can be stolen. | ||
// Showdown - Jaboca Berry is stolen and eaten and nothing happens. This is how it currently works on expansion. | ||
TO_DO_BATTLE_TEST("Bug Bite interaction with Jaboca Berry."); | ||
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SINGLE_BATTLE_TEST("Tanga Berry activates before Bug Bite") | ||
{ | ||
GIVEN { | ||
PLAYER(SPECIES_WOBBUFFET); | ||
OPPONENT(SPECIES_WOBBUFFET) {Item(ITEM_TANGA_BERRY); } | ||
} WHEN { | ||
TURN { MOVE(player, MOVE_BUG_BITE); } | ||
} SCENE { | ||
MESSAGE("Wobbuffet used Bug Bite!"); | ||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent); | ||
MESSAGE("Foe Wobbuffet ate its Tanga Berry!"); | ||
ANIMATION(ANIM_TYPE_MOVE, MOVE_BUG_BITE, player); | ||
HP_BAR(opponent); | ||
MESSAGE("Tanga Berry weakened the damage to Foe Wobbuffet!"); | ||
} THEN { | ||
EXPECT_EQ(player->item, ITEM_NONE); | ||
} | ||
} |
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