Fix lock when teaching a TM/HM after learning a move by level up. #2413
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fixed an bug that caused the game to lock after teaching a TM/HM
When a pokemon learns a move by level up the struct gPartyMenu.learnMoveState gets setted to 1 in order to check whether there is another move to learn at the same level or not.
When learning a TM/HM it should be set at 0 or the game locks.
The bug was introduced on #ed02c4b425028a4fe2cf622653f352ec10914736
Because of how counterintuitively coded it originally was...
Discord Mauro#5782