Fix healthbox reappearing from B_ANIM_SWITCH_OUT_OPPONENT_MON #2849
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In a battle tower tag battle for example, when
returnopponentmon1toball
andreturnopponentmon2toball
are called, the healthboxes reappear at the end due to the 2nd argument ofUpdateOamPriorityInAllHealthboxes
being TRUE inCmd_end
of battle anims. This PR moves thehideHpBoxes
boolean to EWRAM so it can be passed to both instances of the function and fix this issue.