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Fix healthbox reappearing from B_ANIM_SWITCH_OUT_OPPONENT_MON #2849

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ghoulslash
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In a battle tower tag battle for example, when returnopponentmon1toball and returnopponentmon2toball are called, the healthboxes reappear at the end due to the 2nd argument of UpdateOamPriorityInAllHealthboxes being TRUE in Cmd_end of battle anims. This PR moves the hideHpBoxes boolean to EWRAM so it can be passed to both instances of the function and fix this issue.

@ghoulslash ghoulslash added category: battle-mechanic Pertains to battle mechanics category: move animation Pertains to move animations labels Mar 21, 2023
@AsparagusEduardo AsparagusEduardo merged commit 3cee3b1 into rh-hideout:upcoming May 7, 2023
@ghoulslash ghoulslash deleted the be/fixswitchoutanim branch May 11, 2023 14:28
@AsparagusEduardo AsparagusEduardo mentioned this pull request May 31, 2023
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