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Wild battle tests + tests for exp points #3342
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LOuroboros
reviewed
Sep 24, 2023
data/battle_scripts_2.s
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@@ -153,6 +153,7 @@ BattleScript_PrintCaughtMonInfo:: | |||
getexp BS_TARGET | |||
sethword gBattle_BG2_X, 0 | |||
BattleScript_TryPrintCaughtMonInfo: | |||
jumpifbattletype BATTLE_TYPE_RECORDED, BattleScript_GiveCaughtMonEnd |
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Tabs to spaces.
mrgriffin
requested changes
Sep 26, 2023
Forgot to thank you in my review, but this is awesome work! 😅 |
Should be ready for review again |
mrgriffin
approved these changes
Sep 27, 2023
fdeblasio
pushed a commit
to fdeblasio/pokeemerald-expansion
that referenced
this pull request
Oct 1, 2023
* Add WIld Battles to test runner + exp tests
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EXPERIENCE_BAR
which works similarly toHP_BAR
OtName
which changes original trainer's name. Its use is to generate a traded pokemon.What next? I would say that'd be wild double battles, trainer battles and ai vs ai trainer battles. Though it's probably gonna take some more work, so I'd rather put it outside the scope of this PR.