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Triple layer metatiles #5282
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Triple layer metatiles #5282
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pkmnsnfrn
added
new-feature
Adds a feature
category: overworld
Pertains to out-of-battle mechanics
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Aug 29, 2024
pkmnsnfrn
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Triple layer metatiles
Triple layer metatiles HAS CHANGELOG NOTE
Sep 1, 2024
AsparagusEduardo
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Triple layer metatiles HAS CHANGELOG NOTE
Triple layer metatiles
Sep 30, 2024
pkmnsnfrn
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type: big feature
A feature with big diffs and / or high impact / subjectivity / pervasiveness
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Dec 20, 2024
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category: overworld
Pertains to out-of-battle mechanics
new-feature
Adds a feature
type: big feature
A feature with big diffs and / or high impact / subjectivity / pervasiveness
type: refactor
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Changelog Note
data/tilesets
, you should reject the changes in Metatile migration READ DESC BEFORE MERGING #5305 and run the migration script manually.Description
Usage
Triple metatile layers allow developers to control the look and feel of all three background layers of the overworld - in
pokeemerald
, developers are restricted to a bottom layer and a "top / middle" layer. This does not require any input from the developer except for running the migration script.Testing
Clean Branch
You can recreate this branch by applying a patch or pulling the repo. From a clean version of expansion's upcoming, you can either:
Patch
wget https://files.catbox.moe/x685zd.patch -O tripleLayerMetatiles.patch ; git apply tripleLayerMetatiles.patch ; rm tripleLayerMetatiles.patch
Repo
git remote add psf-expansion https://github.com/PokemonSanFran/pokeemerald-expansion/ ; git pull psf-expansion tripleLayerMetatiles
Manual Tests
After replicating the branch, to recreate my testing environment, you can either directly download the debug script and config file, or manually create the changes.
Download
wget https://files.catbox.moe/g9cspg.inc -O data/scripts/debug.inc ; wget https://files.catbox.moe/9yr2c2.sav -O pokeemerald.sav
Manual Testing
WEATHER_FOG_HORIZONTAL
Verified Scenarios
The video shows all the Manual Testing.
Part 1
part1.mp4
Part 2
part2.mp4
People who collaborated with me in this PR
This was originally written by by @huderlem. @Jaizu found a spelling error.
Discord Contact Info
I am
pkmnsnfrn
on Discord, and there is a discussion thread.