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5.11.0

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@rive-engineering rive-engineering released this 22 Apr 15:04
· 726 commits to main since this release
  • treat cubic curve as quad when control point equals endpoint #6969
  • add out of band audio support ios - abstracted audio! 216240b
  • Stop audio in iOS when backgrounded. ff8648e
  • patch backgrounding to use macos notifications when appropriate 06111d0
  • Updating version files 5c16833
  • Xxxx randomization updates part 2 2248645
  • Xxxx support random transitions 8704c1f
  • support randomizing transitions 676ba6c
  • propagate volume to nested artboards 1777372
  • Exposing artboard volume 7a903d1
  • Fixing audio runtimes. 702b1e4
  • negative speed fix 616e7ce
  • Audio asset volume + VU 0cef032
  • Export proxy and testing at runtime. 623c277
  • Export audio clip a9457e0
  • propagate parent input change to nested input ce7b8cf
  • Get wasm sizes back down. c582448
  • No simd canvas 271e2b8
  • Implement atomic mode for GL framebuffer fetch 1e306eb
  • Add a "USING_PLS_STORAGE_TEXTURES" #define for glsl e824aa8
  • Enable MSAA on Android with tests 03d2d92