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5.12.0

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@rive-engineering rive-engineering released this 28 May 18:45
· 670 commits to main since this release
  • fix for unexpected triggered events #7226
  • use world bounds for coarse grained collision test #7286
  • Updating version files 08ef281
  • Use unique_ptr in import stack. 02a837c
  • Fail early with bad blend modes. 05e8058
  • Fix warnings about invalid toolsets 8a7b891
  • validating core objects property keys on load 53148b7
  • Make ContourMeasure more robust 96079e6
  • initialize seed with chrono 0195dbd
  • Simple libjpeg f51546d
  • Fix shader compilation on UE4 3943db2
  • Fix degenerate gradients with co-located stops fc8617a
  • defined GLSL_DRAW_IMAGE_MESH for ios as well 23db53b
  • Fix un-antialiased rendering on Qualcomm be2e94e