Releases
5.4.0
feat: add preview target to ios and macos runtime example b07a2a4
Fission the CG and Skia renderers 1bc4d19
Fixed clang check. c9a6137
Don't crash the iOS simulator when requesting Rive Renderer 2a2bd16
Updating version files 66ef691
Add options to build with rtti and exceptions 1fe82fb
Fix clang format error 7a206d8
add isCollapsed validation on nested artboard advance method 1c10717
Move vello f386585
Added by-name instantiation. e30dba0
add ability to attach callbacks when resolving file asset listeners 1e72020
patch up division by zero issue on normalizing Length 4d6aaf3
Android Out of Band Assets 72343de
Removed single-threaded counter. 5d5d9b9
Removed Cargo workspace dependencies. 2b71256
Nested Inputs 2e1da44
Add support to Listeners for events from nested artboards b3a3e90
Added a Rust runtime. ac5da01
feat: add count and query APIs for events and text runs at the Artboard level, and expose in WASM f4b6c3c
Show NestedInputs in the Inputs panel of the parent artboard 4869bfd
Add out of band loading to rive-wasm 7e3bcd5
More WebGPU JS demos 9ced4d5
Fix for PLS nested clipping 6a115af
Move more of the Rive API to JS for the WebGPU demo ba47a9c
Add a Vulkan implementation to the WebGPU renderer 807ee3e
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