Releases
6.0.1
Decode image data directly on iOS 9846f45
Updating version files f368b6e
feat: add nested text run getters and setters in Unity 3cc51d9
add two data converters 2eb6558
added a blt command for render targets that do not support VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT 8cebc40
Better premake support for Visual Studio c629746
Add Xcode support to build_rive.sh 87b8cf7
Added support for xcode builds 2ff9459
Add width/height overrides for NestedArtboardLayout e70a386
refactor conditions 7cef0b9
Fix layout shape hug in CPP c8da275
Add a premake message when Xcode command line tools isn't installed bc367ad
add data converter and data types for conversion 7ce3619
add listener actions support for databind 08dce8b
Fix alignment when flex wrap enabled 4f695e9
Buildsystem fixes for build_rive.sh and PLS shaders 5e8b602
add click event support d922525
Improve layout animation 490ac14
Simple procedural text rendering API af16af9
Add a test for nested events triggering listener in parent f66ade2
Fix for nested events in CPP 6c3bb94
Add a build_rive.sh script to unify the premake5 build process 8cf9887
viewmodel transitions runtime e894927
Implement layout scale type in CPP runtime 3c9c681
Make an HBFont from a CTFontRef. 2e3e21e
Nested artboard types: node, leaf, layout 820d693
Fix static assertion in ResourceAllocationCounts 3ed8b1b
Move COVERAGE_PLANE_IDX to 3 1a46af0
Use fixed function color blend in Vulkan 546a438
Move support variables for assert() behind "#ifndef NDEBUG" bfee5e3
Make shader type conversions explicit 8a333b7
Tidy up Vulkan extension wrangling 87d53cf
Specialize SPIR-V for pls::ShaderFeatures 355ac4b
Finish atomic mode in Vulkan 5d8aef4
feat: add min macos version to minification script f885144
Housekeeping: rename PLS planes 7c992f1
VK_EXT_rasterization_order_attachment_access c1f4034
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