Releases: royitaqi/HollowKnight.Pet
Releases · royitaqi/HollowKnight.Pet
v0.1.4.0
v0.1.3.0
Features
- Hide Lantern (given by Shade pet) in inventory if hero hasn't acquired it.
Bug Fixes
- Didn't call
orig
in theOn.PlayMakerFSM.Start
hook. This may break other mods who hook the same event.
Code Improvement
- Improved build: disable production mod if it's installed and enabled, to avoid double mod instances being observed by modding api.
- Add more utility functions for game events and GO operations.
v0.1.2.0
v0.1.1.0
v0.1.0.0
Features
- Shade follows hero.
- Shade teleports to hero when being too far away from hero for too long.
- After hero's death, completing a focus with shade next to hero will absorb the shade and regain the lost soul vessel and geo.
- Shade's presence lights up dark rooms (like a lantern).
- Shade's presence unlocks No Eyes fight.
- Can turn Shade on/off at any time via Mods menu. Dark rooms (including Stone Sanctuary) needs to be re-entered for change to take effect.