Skip to content

v0.8.1

Compare
Choose a tag to compare
@rschurade rschurade released this 25 Nov 10:36
· 335 commits to master since this release

[0.8.1]

Fixed

  • message window not disappearing after clicking an answer button if game is unpaused,
    game not possible to unpause now when message window is open
  • GUI quickly changing size and back after resizing the window
  • key space for pause
  • text clipping in some menu panels
  • dig stairs and ramps cursor
  • rotating the world keeps view on current location
  • set view to correct position after load
  • added bounds to world movement so it can't be moved out of view accidentally
  • fix keyboard movement for fast speed
  • felling trees in groves requires a felling axe
  • jobs created with no required tool
  • groves not keeping suspend flag
  • killed animals leave corpses again
  • butchering animal corpses
  • explorative mining speed now the same as mining
  • jobs with missing materials not returned to job queue correctly
  • visual corruptions on AMD GPUs
  • some alpha blending issues
  • uiscale reverting to 100%
  • crash when adding or deleting a custom profession
  • building scaffolds
  • dead gnomes give up workshop assignments
  • dead creatures drop their inventory
  • fix crash on startup on some systems

Added

  • moved text in xamls to resource files as preparation for translations PR#90 Daynvheur
  • added french translation PR#90 Daynvheur
  • settings dialog
  • WASD movement
  • item summary
  • setting for minimum ambient light level
  • colors for skill buttons in population overview
  • colors for population schedule buttons
  • blacksmith recipe for metal needle
  • honey wine
  • fill hole command

Changed

  • more info for jobs PR #91 by rivenwyrm
  • updated to Noesis 3.0.6
  • removed key triggers from xamls
  • use only one save game for auto save
  • improved auto craft behavior
  • honey can be stored in barrels
  • greatly reduced bone drops from butchering