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Direction.md

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Direction

A character has one direction: north, south, east or west. This direction impacts directly precision and dodge chances.

Starting square can also have a direction, meaning that when a character is placed on this square, it will have the direction of the starting square.
-> It does not have an impact for player characters, as the player is the first to play in a turn and can freely change character directions.

Technical

In a mission json, simply add a direction key to a starting square:

"starting_squares": [
	{
		"posX": 1,
		"posY": 8
	},
	{
		"posX": 1,
		"posY": 7,
		"direction": "North"
	}
]

Values are North, South, East, West. Case doesn't matter.