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Spectral Frontiers

Website
Twitter
Dev blog

Misc

Complete list of Features

Documentation

Dialog box
Enemy
Inputs
Map Editor
Semi transparent entities
Water reflection

Game mechanics
Direction
Mandatory Character
Talents

Commit Message Guidelines

<Type>(<Scope>): <Message>

Type (mandatory, if possible):

  • Feat new feature
  • Fix
  • Perf improve performance
  • Refactor
  • Style code style: typo, naming, formatting...
  • Art sprites, materials, fonts, font size, colliders, bounds...
  • Content dialogs, maps, missions, data
  • Docs markdown documentation or code comments

Scope (optional):

  • SFME the map editor
  • Cut battle cutscenes
  • Battle the battle, globally
  • Placing
  • Fight
  • Victory
  • AI artificial intelligence related things
  • Editor unity editor

Coding style

Consistency.

SF namespace

Used mainly for map editor related scripts, and Util/Core scripts.

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2D Tactical Role-Playing Game

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