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Command Line New York Times Spelling Bee

Overview

This project implements a command-line version of the popular New York Times Spelling Bee game. Players are challenged to create as many words as possible from a given set of letters, with the condition that each word must include a particular "key" letter. This Python-based game offers a robust command-line interface for playing, managing game states, and includes features such as saving and loading game sessions.

Features

  • Random Letter Generation: Each game session starts with a randomly generated set of letters, including a mandatory key letter.
  • Save/Load Game: Players can save their current game state to a file and load it later to continue their session.
  • Score Tracking: The game calculates scores based on the length of the words created, encouraging players to find longer and more complex words.
  • Dictionary Validation: Words are validated against a comprehensive dictionary file to ensure that only real words are counted.

Getting Started

  1. Prerequisites: Ensure you have Python 3.x installed on your system.
  2. Installation: Clone this repository to your local machine.
  3. Running the Game: Navigate to the project directory and run python3 spelling_bee.py to start a game session.
  4. Game Instructions: Follow the on-screen prompts to play the game. You'll be asked whether you want to load a saved game or start a new session.

Contribution

Contributions to the project are welcome. Please feel free to fork the repository, make your changes, and submit a pull request.

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