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Add cvar cg_teamOverlayLatchedClass to control seeing what class a player has selected for next spawn. Display in team overlay.
i.e M -> E means you are currently a medic but have selected engineer for your next spawn.
See cg_fireteamLatchedClass in ET legacy.
The text was updated successfully, but these errors were encountered:
Might need to park this until I have some more time, didn't realise the class selecting was done how it is.
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#240 added cg_teamOverlayLatchedClass to show next spawn player class
0790cbc
krazykaze81
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Add cvar cg_teamOverlayLatchedClass to control seeing what class a player has selected for next spawn. Display in team overlay.
i.e M -> E means you are currently a medic but have selected engineer for your next spawn.
See cg_fireteamLatchedClass in ET legacy.
The text was updated successfully, but these errors were encountered: