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Add cg_teamOverlayLatchedClass #240

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crmbs opened this issue Jan 16, 2021 · 1 comment
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Add cg_teamOverlayLatchedClass #240

crmbs opened this issue Jan 16, 2021 · 1 comment
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enhancement New feature or request
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@crmbs
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crmbs commented Jan 16, 2021

Add cvar cg_teamOverlayLatchedClass to control seeing what class a player has selected for next spawn. Display in team overlay.

i.e M -> E means you are currently a medic but have selected engineer for your next spawn.

See cg_fireteamLatchedClass in ET legacy.

@crmbs crmbs added the enhancement New feature or request label Jan 16, 2021
@crmbs crmbs added this to the 1.2 milestone Jan 16, 2021
@crmbs crmbs self-assigned this Jan 16, 2021
@crmbs crmbs removed this from the 1.2 milestone Jan 16, 2021
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crmbs commented Jan 18, 2021

Might need to park this until I have some more time, didn't realise the class selecting was done how it is.

@krazykaze81 krazykaze81 added this to the Backlog milestone Feb 17, 2021
@krazykaze81 krazykaze81 added this to 1.2.9 May 5, 2023
@krazykaze81 krazykaze81 moved this to In Progress in 1.2.9 May 5, 2023
@krazykaze81 krazykaze81 modified the milestones: Backlog, 1.2.9 May 5, 2023
@krazykaze81 krazykaze81 moved this from In Progress to Done in 1.2.9 May 5, 2023
@krazykaze81 krazykaze81 assigned krazykaze81 and unassigned crmbs May 5, 2023
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