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StackColoring: smarter check for slot overlap #84
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Summary:
The old check for slot overlap treated 2 slots
S
andT
asoverlapping if there existed a CFG node in which both of the slots could
possibly be active. That is overly conservative and caused stack blowups
in Rust programs. Instead, check whether there is a single CFG node in
which both of the slots are possibly active together.
Fixes PR32488.
Patch by Ariel Ben-Yehuda [email protected]
Reviewers: thanm, nagisa, llvm-commits, efriedma, rnk
Reviewed By: thanm
Subscribers: dotdash
Differential Revision: https://reviews.llvm.org/D31583
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@305193 91177308-0d34-0410-b5e6-96231b3b80d8