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Auto merge of #54174 - parched:park, r=alexcrichton
Fix `thread` `park`/`unpark` synchronization Previously the code below would not be guaranteed to exit when the second unpark took the `return, // already unparked` path because there was no write to synchronize with a read in `park`. EDIT: doesn't actually require third thread ``` use std::sync::atomic::{AtomicBool, Ordering}; use std::thread::{current, spawn, park}; static FLAG: AtomicBool = AtomicBool::new(false); fn main() { let thread_0 = current(); spawn(move || { thread_0.unpark(); FLAG.store(true, Ordering::Relaxed); thread_0.unpark(); }); while !FLAG.load(Ordering::Relaxed) { park(); } } ``` I have some other ideas on how to improve the performance of `park` and `unpark` using fences, avoiding any atomic RMW when the state is already `NOTIFIED`, and also how to avoid calling `notify_one` without the mutex locked. But I need to write some micro benchmarks first, so I'll submit those changes at a later date if they prove to be faster. Fixes #53366 I hope.
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