stop zeroing exchange heap allocations and some other more minor allocations #4938
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I removed the unused wrappers methods named
calloc
because they relied on the malloc wrapper having abool zero = true
default parameter (which resulted in some accidental zeroing). Perhaps wrapping the actual calloc function would be useful, but I don't know of an existing use case that could use it so I just removed these.This gives an ~1% performance improvement for TreeMap, which does a lot of small allocations. Vectors use
realloc
which didn't zero before these changes so there's no measurable change in performance.