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Avoid having to declare resource id in every class
Get resource_id() from class_name, on all RuleBasedResources Godot doesn't have an easy way to get a custom class name, because get_class() only gets base classes and apperently there is no better way [1], so the solution was to get the source code for the class and find a "class_name" definition [1]: godotengine/godot#21789 Signed-off-by: Rodrigo Volpe Battistin <[email protected]>
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addons/rule_based_godot/resources/matches/boolean/AND_match.gd
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addons/rule_based_godot/resources/matches/boolean/OR_match.gd
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