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/* | ||
Superfast Blur - a fast Box Blur For Canvas | ||
Version: 0.5 | ||
Author: Mario Klingemann | ||
Contact: [email protected] | ||
Website: http://www.quasimondo.com/BoxBlurForCanvas | ||
Twitter: @quasimondo | ||
In case you find this class useful - especially in commercial projects - | ||
I am not totally unhappy for a small donation to my PayPal account | ||
[email protected] | ||
Or support me on flattr: | ||
https://flattr.com/thing/140066/Superfast-Blur-a-pretty-fast-Box-Blur-Effect-for-CanvasJavascript | ||
Copyright (c) 2011 Mario Klingemann | ||
Permission is hereby granted, free of charge, to any person | ||
obtaining a copy of this software and associated documentation | ||
files (the "Software"), to deal in the Software without | ||
restriction, including without limitation the rights to use, | ||
copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the | ||
Software is furnished to do so, subject to the following | ||
conditions: | ||
The above copyright notice and this permission notice shall be | ||
included in all copies or substantial portions of the Software. | ||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES | ||
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT | ||
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, | ||
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | ||
OTHER DEALINGS IN THE SOFTWARE. | ||
*/ | ||
var mul_table = [ 1,57,41,21,203,34,97,73,227,91,149,62,105,45,39,137,241,107,3,173,39,71,65,238,219,101,187,87,81,151,141,133,249,117,221,209,197,187,177,169,5,153,73,139,133,127,243,233,223,107,103,99,191,23,177,171,165,159,77,149,9,139,135,131,253,245,119,231,224,109,211,103,25,195,189,23,45,175,171,83,81,79,155,151,147,9,141,137,67,131,129,251,123,30,235,115,113,221,217,53,13,51,50,49,193,189,185,91,179,175,43,169,83,163,5,79,155,19,75,147,145,143,35,69,17,67,33,65,255,251,247,243,239,59,29,229,113,111,219,27,213,105,207,51,201,199,49,193,191,47,93,183,181,179,11,87,43,85,167,165,163,161,159,157,155,77,19,75,37,73,145,143,141,35,138,137,135,67,33,131,129,255,63,250,247,61,121,239,237,117,29,229,227,225,111,55,109,216,213,211,209,207,205,203,201,199,197,195,193,48,190,47,93,185,183,181,179,178,176,175,173,171,85,21,167,165,41,163,161,5,79,157,78,154,153,19,75,149,74,147,73,144,143,71,141,140,139,137,17,135,134,133,66,131,65,129,1]; | ||
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var shg_table = [0,9,10,10,14,12,14,14,16,15,16,15,16,15,15,17,18,17,12,18,16,17,17,19,19,18,19,18,18,19,19,19,20,19,20,20,20,20,20,20,15,20,19,20,20,20,21,21,21,20,20,20,21,18,21,21,21,21,20,21,17,21,21,21,22,22,21,22,22,21,22,21,19,22,22,19,20,22,22,21,21,21,22,22,22,18,22,22,21,22,22,23,22,20,23,22,22,23,23,21,19,21,21,21,23,23,23,22,23,23,21,23,22,23,18,22,23,20,22,23,23,23,21,22,20,22,21,22,24,24,24,24,24,22,21,24,23,23,24,21,24,23,24,22,24,24,22,24,24,22,23,24,24,24,20,23,22,23,24,24,24,24,24,24,24,23,21,23,22,23,24,24,24,22,24,24,24,23,22,24,24,25,23,25,25,23,24,25,25,24,22,25,25,25,24,23,24,25,25,25,25,25,25,25,25,25,25,25,25,23,25,23,24,25,25,25,25,25,25,25,25,25,24,22,25,25,23,25,25,20,24,25,24,25,25,22,24,25,24,25,24,25,25,24,25,25,25,25,22,25,25,25,24,25,24,25,18]; | ||
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function boxBlurImage( imageID, canvasID, radius, blurAlphaChannel, iterations ){ | ||
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var img = document.getElementById( imageID ); | ||
var w = img.naturalWidth; | ||
var h = img.naturalHeight; | ||
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var canvas = document.getElementById( canvasID ); | ||
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canvas.style.width = w + "px"; | ||
canvas.style.height = h + "px"; | ||
canvas.width = w; | ||
canvas.height = h; | ||
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var context = canvas.getContext("2d"); | ||
context.clearRect( 0, 0, w, h ); | ||
context.drawImage( img, 0, 0 ); | ||
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if ( isNaN(radius) || radius < 1 ) return; | ||
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if ( blurAlphaChannel ) | ||
{ | ||
boxBlurCanvasRGBA( canvasID, 0, 0, w, h, radius, iterations ); | ||
} else { | ||
boxBlurCanvasRGB( canvasID, 0, 0, w, h, radius, iterations ); | ||
} | ||
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} | ||
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function boxBlurCanvasRGBA( id, top_x, top_y, width, height, radius, iterations ){ | ||
if ( isNaN(radius) || radius < 1 ) return; | ||
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radius |= 0; | ||
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if ( isNaN(iterations) ) iterations = 1; | ||
iterations |= 0; | ||
if ( iterations > 3 ) iterations = 3; | ||
if ( iterations < 1 ) iterations = 1; | ||
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var canvas = document.getElementById( id ); | ||
var context = canvas.getContext("2d"); | ||
var imageData; | ||
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try { | ||
try { | ||
imageData = context.getImageData( top_x, top_y, width, height ); | ||
} catch(e) { | ||
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// NOTE: this part is supposedly only needed if you want to work with local files | ||
// so it might be okay to remove the whole try/catch block and just use | ||
// imageData = context.getImageData( top_x, top_y, width, height ); | ||
try { | ||
netscape.security.PrivilegeManager.enablePrivilege("UniversalBrowserRead"); | ||
imageData = context.getImageData( top_x, top_y, width, height ); | ||
} catch(e) { | ||
alert("Cannot access local image"); | ||
throw new Error("unable to access local image data: " + e); | ||
return; | ||
} | ||
} | ||
} catch(e) { | ||
alert("Cannot access image"); | ||
throw new Error("unable to access image data: " + e); | ||
return; | ||
} | ||
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var pixels = imageData.data; | ||
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var rsum,gsum,bsum,asum,x,y,i,p,p1,p2,yp,yi,yw,idx,pa; | ||
var wm = width - 1; | ||
var hm = height - 1; | ||
var wh = width * height; | ||
var rad1 = radius + 1; | ||
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var mul_sum = mul_table[radius]; | ||
var shg_sum = shg_table[radius]; | ||
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var r = []; | ||
var g = []; | ||
var b = []; | ||
var a = []; | ||
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var vmin = []; | ||
var vmax = []; | ||
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while ( iterations-- > 0 ){ | ||
yw = yi = 0; | ||
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for ( y=0; y < height; y++ ){ | ||
rsum = pixels[yw] * rad1; | ||
gsum = pixels[yw+1] * rad1; | ||
bsum = pixels[yw+2] * rad1; | ||
asum = pixels[yw+3] * rad1; | ||
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for( i = 1; i <= radius; i++ ){ | ||
p = yw + (((i > wm ? wm : i )) << 2 ); | ||
rsum += pixels[p++]; | ||
gsum += pixels[p++]; | ||
bsum += pixels[p++]; | ||
asum += pixels[p] | ||
} | ||
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for ( x = 0; x < width; x++ ) { | ||
r[yi] = rsum; | ||
g[yi] = gsum; | ||
b[yi] = bsum; | ||
a[yi] = asum; | ||
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if( y==0) { | ||
vmin[x] = ( ( p = x + rad1) < wm ? p : wm ) << 2; | ||
vmax[x] = ( ( p = x - radius) > 0 ? p << 2 : 0 ); | ||
} | ||
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p1 = yw + vmin[x]; | ||
p2 = yw + vmax[x]; | ||
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rsum += pixels[p1++] - pixels[p2++]; | ||
gsum += pixels[p1++] - pixels[p2++]; | ||
bsum += pixels[p1++] - pixels[p2++]; | ||
asum += pixels[p1] - pixels[p2]; | ||
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yi++; | ||
} | ||
yw += ( width << 2 ); | ||
} | ||
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for ( x = 0; x < width; x++ ) { | ||
yp = x; | ||
rsum = r[yp] * rad1; | ||
gsum = g[yp] * rad1; | ||
bsum = b[yp] * rad1; | ||
asum = a[yp] * rad1; | ||
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for( i = 1; i <= radius; i++ ) { | ||
yp += ( i > hm ? 0 : width ); | ||
rsum += r[yp]; | ||
gsum += g[yp]; | ||
bsum += b[yp]; | ||
asum += a[yp]; | ||
} | ||
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yi = x << 2; | ||
for ( y = 0; y < height; y++) { | ||
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pixels[yi+3] = pa = (asum * mul_sum) >>> shg_sum; | ||
if ( pa > 0 ) | ||
{ | ||
pa = 255 / pa; | ||
pixels[yi] = ((rsum * mul_sum) >>> shg_sum) * pa; | ||
pixels[yi+1] = ((gsum * mul_sum) >>> shg_sum) * pa; | ||
pixels[yi+2] = ((bsum * mul_sum) >>> shg_sum) * pa; | ||
} else { | ||
pixels[yi] = pixels[yi+1] = pixels[yi+2] = 0; | ||
} | ||
if( x == 0 ) { | ||
vmin[y] = ( ( p = y + rad1) < hm ? p : hm ) * width; | ||
vmax[y] = ( ( p = y - radius) > 0 ? p * width : 0 ); | ||
} | ||
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p1 = x + vmin[y]; | ||
p2 = x + vmax[y]; | ||
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rsum += r[p1] - r[p2]; | ||
gsum += g[p1] - g[p2]; | ||
bsum += b[p1] - b[p2]; | ||
asum += a[p1] - a[p2]; | ||
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yi += width << 2; | ||
} | ||
} | ||
} | ||
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context.putImageData( imageData, top_x, top_y ); | ||
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} | ||
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function boxBlurCanvasRGB( id, top_x, top_y, width, height, radius, iterations ){ | ||
if ( isNaN(radius) || radius < 1 ) return; | ||
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radius |= 0; | ||
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if ( isNaN(iterations) ) iterations = 1; | ||
iterations |= 0; | ||
if ( iterations > 3 ) iterations = 3; | ||
if ( iterations < 1 ) iterations = 1; | ||
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var canvas = document.getElementById( id ); | ||
var context = canvas.getContext("2d"); | ||
var imageData; | ||
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try { | ||
try { | ||
imageData = context.getImageData( top_x, top_y, width, height ); | ||
} catch(e) { | ||
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// NOTE: this part is supposedly only needed if you want to work with local files | ||
// so it might be okay to remove the whole try/catch block and just use | ||
// imageData = context.getImageData( top_x, top_y, width, height ); | ||
try { | ||
netscape.security.PrivilegeManager.enablePrivilege("UniversalBrowserRead"); | ||
imageData = context.getImageData( top_x, top_y, width, height ); | ||
} catch(e) { | ||
alert("Cannot access local image"); | ||
throw new Error("unable to access local image data: " + e); | ||
return; | ||
} | ||
} | ||
} catch(e) { | ||
alert("Cannot access image"); | ||
throw new Error("unable to access image data: " + e); | ||
return; | ||
} | ||
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var pixels = imageData.data; | ||
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var rsum,gsum,bsum,asum,x,y,i,p,p1,p2,yp,yi,yw,idx; | ||
var wm = width - 1; | ||
var hm = height - 1; | ||
var wh = width * height; | ||
var rad1 = radius + 1; | ||
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var r = []; | ||
var g = []; | ||
var b = []; | ||
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var mul_sum = mul_table[radius]; | ||
var shg_sum = shg_table[radius]; | ||
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var vmin = []; | ||
var vmax = []; | ||
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while ( iterations-- > 0 ){ | ||
yw = yi = 0; | ||
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for ( y=0; y < height; y++ ){ | ||
rsum = pixels[yw] * rad1; | ||
gsum = pixels[yw+1] * rad1; | ||
bsum = pixels[yw+2] * rad1; | ||
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for( i = 1; i <= radius; i++ ){ | ||
p = yw + (((i > wm ? wm : i )) << 2 ); | ||
rsum += pixels[p++]; | ||
gsum += pixels[p++]; | ||
bsum += pixels[p++]; | ||
} | ||
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for ( x = 0; x < width; x++ ){ | ||
r[yi] = rsum; | ||
g[yi] = gsum; | ||
b[yi] = bsum; | ||
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if( y==0) { | ||
vmin[x] = ( ( p = x + rad1) < wm ? p : wm ) << 2; | ||
vmax[x] = ( ( p = x - radius) > 0 ? p << 2 : 0 ); | ||
} | ||
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p1 = yw + vmin[x]; | ||
p2 = yw + vmax[x]; | ||
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rsum += pixels[p1++] - pixels[p2++]; | ||
gsum += pixels[p1++] - pixels[p2++]; | ||
bsum += pixels[p1++] - pixels[p2++]; | ||
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yi++; | ||
} | ||
yw += ( width << 2 ); | ||
} | ||
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for ( x = 0; x < width; x++ ){ | ||
yp = x; | ||
rsum = r[yp] * rad1; | ||
gsum = g[yp] * rad1; | ||
bsum = b[yp] * rad1; | ||
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for( i = 1; i <= radius; i++ ){ | ||
yp += ( i > hm ? 0 : width ); | ||
rsum += r[yp]; | ||
gsum += g[yp]; | ||
bsum += b[yp]; | ||
} | ||
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yi = x << 2; | ||
for ( y = 0; y < height; y++){ | ||
pixels[yi] = (rsum * mul_sum) >>> shg_sum; | ||
pixels[yi+1] = (gsum * mul_sum) >>> shg_sum; | ||
pixels[yi+2] = (bsum * mul_sum) >>> shg_sum; | ||
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if( x == 0 ) { | ||
vmin[y] = ( ( p = y + rad1) < hm ? p : hm ) * width; | ||
vmax[y] = ( ( p = y - radius) > 0 ? p * width : 0 ); | ||
} | ||
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p1 = x + vmin[y]; | ||
p2 = x + vmax[y]; | ||
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rsum += r[p1] - r[p2]; | ||
gsum += g[p1] - g[p2]; | ||
bsum += b[p1] - b[p2]; | ||
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yi += width << 2; | ||
} | ||
} | ||
} | ||
context.putImageData( imageData, top_x, top_y ); | ||
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} |
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