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Texture resolution cap option #3371

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akleshchev opened this issue Jan 8, 2025 · 2 comments · Fixed by #3397
Open

Texture resolution cap option #3371

akleshchev opened this issue Jan 8, 2025 · 2 comments · Fixed by #3397
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add-to-regression-test enhancement New feature or request triage Flags issues that need to be triaged

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@akleshchev
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akleshchev commented Jan 8, 2025

Add an option to cap texture resolution to 512 and 1024px to viewer's preferences. Implementation of 2K textures increased memory load, an option to limit that should help with vram.

RenderMaxTextureResolution already restricts image size, just needs to be added into settings.

@akleshchev akleshchev added enhancement New feature or request triage Flags issues that need to be triaged labels Jan 8, 2025
@akleshchev akleshchev self-assigned this Jan 8, 2025
akleshchev added a commit that referenced this issue Jan 13, 2025
akleshchev added a commit that referenced this issue Jan 13, 2025
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akleshchev added a commit that referenced this issue Jan 13, 2025
@akleshchev akleshchev linked a pull request Jan 13, 2025 that will close this issue
akleshchev added a commit that referenced this issue Jan 13, 2025
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@akleshchev akleshchev added this to the 2024.12-ForeverFPS milestone Jan 23, 2025
@AtlasLinden
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New drop-down setting is located in Advanced Graphics
Test plan:

  • Set up 2k textures on large prims
  • Test each drop-down value (2k, 1k, 512) and verify the change in image quality is observed

akleshchev added a commit that referenced this issue Jan 23, 2025
Fix text field sometimes being clipped
akleshchev added a commit that referenced this issue Jan 23, 2025
Fix text field sometimes being clipped
@igorlproductengine
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Passed QA.

Verified on the Second Life Release 7.1.12.12935708795 (64bit) on Win10/OSX in the scope of https://github.com/secondlife/iqa/issues/433.

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