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add tensorrt_llm common and cutlass_extensions as 3rdparty
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sgl-kernel/3rdparty/tensorrt_llm/* |
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# | ||
# SPDX-FileCopyrightText: Copyright (c) 1993-2022 NVIDIA CORPORATION & | ||
# AFFILIATES. All rights reserved. SPDX-License-Identifier: Apache-2.0 | ||
# | ||
# Licensed under the Apache License, Version 2.0 (the "License"); you may not | ||
# use this file except in compliance with the License. You may obtain a copy of | ||
# the License at | ||
# | ||
# http://www.apache.org/licenses/LICENSE-2.0 | ||
# | ||
# Unless required by applicable law or agreed to in writing, software | ||
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT | ||
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the | ||
# License for the specific language governing permissions and limitations under | ||
# the License. | ||
# | ||
file(GLOB SRCS *.cpp) | ||
file(GLOB CU_SRCS *.cu) | ||
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add_library(common_src OBJECT ${SRCS} ${CU_SRCS}) | ||
set_property(TARGET common_src PROPERTY POSITION_INDEPENDENT_CODE ON) | ||
set_property(TARGET common_src PROPERTY CUDA_RESOLVE_DEVICE_SYMBOLS ON) |
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/* | ||
* Copyright (c) 2022-2024, NVIDIA CORPORATION. All rights reserved. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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#include "tensorrt_llm/common/assert.h" | ||
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namespace | ||
{ | ||
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bool initCheckDebug() | ||
{ | ||
auto constexpr kDebugEnabled = "TLLM_DEBUG_MODE"; | ||
auto const debugEnabled = std::getenv(kDebugEnabled); | ||
return debugEnabled && debugEnabled[0] == '1'; | ||
} | ||
} // namespace | ||
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bool DebugConfig::isCheckDebugEnabled() | ||
{ | ||
static bool const debugEnabled = initCheckDebug(); | ||
return debugEnabled; | ||
} |
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