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Adding hard-coded minBufferTime to offline playback. Issue #22.
minBufferTime is hard-coded when reconstructing manifestInfo from offline. This is needed to prevent failing assertions during playback. 5 was chosen because it is large enough to keep playback going properly and small enough that the buffered data won't get garbage collected. Change-Id: Iabb08137bda95d15f35a5e5f6386c0be321de7fa
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