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LOOC Fixes #2246
LOOC Fixes #2246
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also I just want to say this came to my attention because LOOC checked if you had the bwoink sound muted instead of the LOOC mute toggle enabled. I will not elaborate |
it would be really epic if LOOC was a separate section toggle like OOC is for tabs. |
rune chat for LOOC would be really nice too. the most frequent use for it is to talk to newer players but most of them don't look in the chat tab |
yeah that might be cool, probably not terribly hard
possibly, no idea how I'd show that as LOOC versus IC speaking though, though I'd be down to hear ideas |
Could work, also, I made mentorchat and LOOC both configurable in chat tabs, updating the PR desc |
Added an attempt at runechat LOOC, untested, since I'm away from my windows PC atm |
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request See changelog <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> ## Why It's Good For The Game LOOC is used fairly frequently here, so I might as well keep it up to scratch with normal OOC at least. <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Changelog :cl: add: You can now configure LOOC and mentorsay in chat tabs fix: (Un)Muting LOOC now actually works. admin: You can now change the global LOOC colour. Because, why not? admin: LOOC now shows up in the OOC tab of the logging panel for players /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
About The Pull Request
See changelog
Why It's Good For The Game
LOOC is used fairly frequently here, so I might as well keep it up to scratch with normal OOC at least.
Changelog
🆑
add: You can now configure LOOC and mentorsay in chat tabs
fix: (Un)Muting LOOC now actually works.
admin: You can now change the global LOOC colour. Because, why not?
admin: LOOC now shows up in the OOC tab of the logging panel for players
/:cl: