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Slime Time: Minor midround slimeperson customization! #260
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thanks to ivanmixo for finding it
Per request from Zeta
Might come back to it later when I got the nerve for it, it's very late.
ZephyrTFA
reviewed
Sep 13, 2021
code/modules/mob/living/carbon/human/species_types/jellypeople.dm
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ZephyrTFA
approved these changes
Sep 14, 2021
Summary: Added slime cat ears, exclusive to slimepeople's alter shape action Added low-alpha sprite for slime cat ears
I might add more things to this eventually, however that will probably be in another PR, this was more or less intended as the framework for more. |
I think lints is bullshitting me like bruh
|
linter says your indentation is fucked |
should be fixed in commit |
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About The Pull Request
Lets Jellypeople choose their mutant color, hair style, facial hair style, if applicable, ears and tails through an action button. Also makes slimepeople able to wag tails if they have one.
This is my first "actual" PR, feel free to complain about my shitcode.
Why It's Good For The Game
Jellypeople needed something more unique about them, currently the only unique things are that they have no blood loss and reverse toxin damage.
Besides, cosmetic options are good, and not all ships have a mirror.
(Note, this action lets you go above the limit of how dark mutant colors can go, however this was approved by Zeta.)
Changelog
🆑
add: Added midround Jellyperson customization! Included are: Mutant Color, hair style, facial hair style, ears and tails. (More may follow.)
imageadd: Sprites for slime cat ears and tails
/:cl: