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F-80 Ivory-class Yacht #4024

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@Sadhorizon Sadhorizon commented Jan 17, 2025

About The Pull Request

A new small indie, this time from the dockyards of ISF. A small yacht used for hunting with class. Comes with an SRM role on board too!

TODO:

  • better desc
  • add the Woodsman
Screenshots:

scrnshot1

StrongDMM-2025-01-18 21 55 18

StrongDMM-2025-01-18 21 55 20

Main features:

  • The luxurious feel.
  • A stocked bar.
  • More than average starting cash (7K rn, might change it, idk).
  • SRM presence on-board.
  • Roundstart sniper marksman rifle.

Crew manifest:

  • 1x Captain
  • 1x SRM Guide
  • 1x Mechanic
  • 1x Deckhand

Guns:

  • 1x Model 23 Woodsman (captain)
  • 1x HP Absolution (guide)
  • 1x Pistole C (captain)

Also adds:

  • Woodsman cabinet.
  • Woodsman /no_mag variant.
  • Absolution /factory variant.

Why It's Good For The Game

I heard that more smaller indies would be better than seeing the same three every round. Also gives ISF a ship that isn't the Li Tieg.

I think it might end up being quite fun - a little change of pace from the usual ruin/mission-oriented gameplay.

Changelog

🆑
add: Added the F-80 Ivory-class Yacht.
imageadd: Added a /factory variant of the Absolution.
tweak: Light tiles can now be turned off without any tools.
/:cl:

@Sadhorizon Sadhorizon requested review from FalloutFalcon and a team as code owners January 17, 2025 22:32
@github-actions github-actions bot added Map Change Tile placing is hard. Thank you for your service. Sprites A bikeshed full of soulless bikes. Ship Ship successfully tested. Code change Watch something violently break. labels Jan 17, 2025
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@Gristlebee Gristlebee left a comment

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  • The external porch is affected by space wind and will rip tiles during take off. I'd suggest using external hull tiles to avoid this.
    image
  • I'm not sure about the light floor tiles on the ship's bar and bridge. They're a perpetual light source that you can't turn off short off ripping them out of the floor. I would say to replace them with a different tile.
    image
  • The bush in the Hunters Guide room overlaps on the shutter button, and you have to pixel hunt a bit to press it. Use a smaller bush, or see if there's another option you like.
    image
  • Is the corner wood decal here intentional?
    image

@Sadhorizon
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The external porch is affected by space wind and will rip tiles during take off. I'd suggest using external hull tiles to avoid this.

That's really weird? It is an airless variant, so I don't think it should be doing that?

I'm not sure about the light floor tiles on the ship's bar and bridge. They're a perpetual light source that you can't turn off short off ripping them out of the floor. I would say to replace them with a different tile.

obraz

I think I'll instead edit it so you can turn it on/off with hand tbh.

The bush in the Hunters Guide room overlaps on the shutter button, and you have to pixel hunt a bit to press it. Use a smaller bush, or see if there's another option you like.

I'll move the buttons up instead cause I really like this bush.

obraz

@Erikafox
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Erikafox commented Feb 7, 2025

The external porch is affected by space wind and will rip tiles during take off. I'd suggest using external hull tiles to avoid this.
That's really weird? It is an airless variant, so I don't think it should be doing that?

When they get air on them from landing, the removal of air from them during take off will cause it

@Sadhorizon
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The external porch is affected by space wind and will rip tiles during take off. I'd suggest using external hull tiles to avoid this.
That's really weird? It is an airless variant, so I don't think it should be doing that?

When they get air on them from landing, the removal of air from them during take off will cause it

Right. Argh.

@Gristlebee
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I think I'll instead edit it so you can turn it on/off with hand tbh.

Didn't notice you could turn it off with a screwdriver, but that works.

I'll move the buttons up instead cause I really like this bush.

That'll do.

@Gristlebee Gristlebee added the Test Merge Candidate You do it for free. label Feb 8, 2025
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Code change Watch something violently break. Map Change Tile placing is hard. Thank you for your service. Ship Ship successfully tested. Sprites A bikeshed full of soulless bikes. Test Merge Candidate You do it for free.
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3 participants