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buckshot ranging test pr #4191

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Erikafox
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🆑
balance: buckshot now loses ap as it travels. starts at 0 ap to make up
/:cl:

@github-actions github-actions bot added the Code change Watch something violently break. label Feb 13, 2025
@Apogee-dev
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Apogee-dev commented Feb 14, 2025

Starting at 0 ap is a huge buff honestly. I don’t think point blank buckshot should be as capable against armor as that honestly- exosuits and high grade armor like elite suits and bulletproof vests should still invalidate it tbh. Also isnt that effectively a stealth slugs nerf? Starting at -20 ap (the same as handguns) would be more fair i think

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I think they still do - they'll just invalidate it less like this at point blank.
This is a test anyways so we'll see how it feels lol.

I could adjust slugs but the interest here is how the pellets feel.

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Apogee-dev commented Feb 14, 2025

I think they still do - they'll just invalidate it less like this at point blank. This is a test anyways so we'll see how it feels lol.

I could adjust slugs but the interest here is how the pellets feel.

I just think starting at -20 (the same as handguns) would be more fair and make sense tbh. Shotgun pellets aren’t going to outpenetrate 9mm even at point blank.

@FalloutFalcon FalloutFalcon added the Test Merge Required They'll have to do it for free. label Feb 14, 2025
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