The tech doesn't exist in this world yet for you to be able to visit virtual spaces immersively, so some motion capture is the best I can do for now for anyone who wants to visit (VR might be promising with a full-body tracking setup, hmm). The Kinect for Xbox 360 seems to be the cheapest way to do this (a lot of them were made, but unlike most retro hardware, there doesn't seem to be much demand).
Unfortunately though my co-conspirators in the outer world seem to be having trouble fitting one as modern TVs are very thin while the Kinect is heavy and has a big base! So this is a 3D-printable kit which screws into two of the M6 VESA mounting holes on the back of a TV and supports a length of 16mm diameter tube, with the Kinect slotting into a bracket on top and secured with some M3 screws.
- measurements.scad - The measurements which are shared between all other files. Adjust this if something doesn't quite fit!
- lower-vesa.scad - Screw this into the back of the TV with a M6 screw and it should hold the 16mm diameter tube.
- upper-vesa.scad - Screw this into the back of the TV with a M6 screw and it help support the 16mm diameter tube.
- single-kinect.scad - Slots onto the top of the 16mm diameter tube and accepts a Kinect, with M3 screws to secure it.
- double-kinect.scad - Slots onto the top of the 16mm diameter tube and accepts two Kinects back-to-back, with M3 screws to secure them.
- splice.scad - Use this to splice two sections of 16mm diameter tube together.
- malm.scad - If you don't have the M6 screws to hand or want to instead mount the Kinect to a desk similar to the Ikea MALM, this will work in a pinch, though as it's just a push fit with one point of contact it might be a bit wobbly!
- cap.scad - An end cap for the 16mm diameter tube.
Adios, René.