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[Gear] Fix incorrect role mult spell ids in Mister Lock-n-stalk
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nyterage committed Feb 10, 2025
1 parent 4696002 commit 7361ae7
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions engine/player/unique_gear_thewarwithin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6833,13 +6833,13 @@ void mister_locknstalk( special_effect_t& effect )
auto st_damage_spell = e.player->find_spell( 1215690 );
st_damage = create_proc_action<generic_proc_t>( "precision_targeting", e, st_damage_spell );
st_damage->base_dd_min = st_damage->base_dd_max = e.driver()->effectN( 1 ).average( e );
st_damage->base_multiplier = role_mult( e.player, st_damage_spell );
st_damage->base_multiplier = role_mult( e.player, e.player->find_spell( 467492 ) );
proxy->add_child( st_damage );

auto aoe_damage_spell = e.player->find_spell( 1215733 );
aoe_damage = create_proc_action<generic_aoe_proc_t>( "mass_destruction", e, aoe_damage_spell, true );
aoe_damage->base_dd_min = aoe_damage->base_dd_max = e.driver()->effectN( 2 ).average( e );
aoe_damage->base_multiplier = role_mult( e.player, aoe_damage_spell );
aoe_damage->base_multiplier = role_mult( e.player, e.player->find_spell( 467497 ) );
proxy->add_child( aoe_damage );

const auto& option = e.player->thewarwithin_opts.mister_locknstalk_mode;
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